I mostly agree with you, axe's knee pads doesn't moves clear on mine and willy's chaingun does looks lame either.Ringman wrote:I prefer my walk over the original walk cycle's legs for the Axe. His kneepads don't really move quite right in the original. Also the squashed-ness of Submarine Willy's gun looks a bit odd when he swings his arm forward. As for the dark shadows on the Axe I was trying to make him look creepier.
HorrorMovieGuy wrote:***this mod requires the latest Zdoom/GZdoom builds***
Captain J wrote:It runs perfectly fine with zdoom version 2.9pre-1184-gfd7b833.
And always remember;HorrorMovieGuy wrote:***this mod requires the latest Zdoom/GZdoom builds***
And then someone said - I mean wrote:But why don't you get a 7z opener?
Deviluke Roy wrote:Edit: It's 7z, which means I can't open it since my Winzip expired.And then someone said - I mean wrote:But why don't you get a 7z opener?
Shut up.
wildweasel wrote:Deviluke Roy wrote:Edit: It's 7z, which means I can't open it since my Winzip expired.And then someone said - I mean wrote:But why don't you get a 7z opener?
Shut up.
Under most circumstances, I would have been all too happy to link you to 7-Zip, a free archive program with support for every archive format under the sun. However, in response to posts like this, I'd be just as inclined not to in the future.
Users browsing this forum: Cryomundus, Enjay, WolVexus, ZDL_800 and 13 guests