Re: [WIP] A personal weapon/item mod (Last build 1st July)

decided to finally update this sucker again. I've updated a couple of the weapon sounds, most specifically the shotgun and the rifle, as well as removed brightmaps, flat glows and footsteps.
I'd rather these things be optional rather than forced on, as they caused some problems, especially with brightmaps which screwed up some textures in old PWADs.
(They also bloated the file size a bit)
I've also removed the supply crates for now. I'd rather get all of the weapons done and polished before making any major gameplay changes. This sounds a bit ridiculous considering I've been absent for almost two months and nothing has been done.
I'm hoping that I can finally get the BFG and supply crates re-introduced by next update. These changes are not the best, and will probably not be well received, but I will be sure to bring them back once I have everything done.
I'd rather these things be optional rather than forced on, as they caused some problems, especially with brightmaps which screwed up some textures in old PWADs.
(They also bloated the file size a bit)
I've also removed the supply crates for now. I'd rather get all of the weapons done and polished before making any major gameplay changes. This sounds a bit ridiculous considering I've been absent for almost two months and nothing has been done.
I'm hoping that I can finally get the BFG and supply crates re-introduced by next update. These changes are not the best, and will probably not be well received, but I will be sure to bring them back once I have everything done.