Re: Samsara - 0.3666 - World Tour
Posted: Sun Dec 17, 2017 2:38 am
I had a request, can you try to add Scott and Rebecca from Shadow Of The Wool Ball and Rise Of The Wool Ball (as a team).
Modcompat is an addon to provide proper Samsara support to several map packs.Gideon020 wrote:What's the difference between the one listed as 'modcompat' and the base version?
Harmony support is unlikely since IIRC Harmony uses a lot of DEHACKED which makes it a colossal pain to work with from a DECORATE perspective. Sorry about that.Solaela wrote:Outta curosity... Is this still being worked on? And do you have a file to give harmony support? I use it with the recent GZdoom and even with modcopat and the enemies end up supersized and I don't know what else is going to look wrong.
Ah ok. Was just wondering on that since when Term was doing it he apparently had a patch for it but it's no longer there. Ah wellKinsie wrote:Harmony support is unlikely since IIRC Harmony uses a lot of DEHACKED which makes it a colossal pain to work with from a DECORATE perspective. Sorry about that.Solaela wrote:Outta curosity... Is this still being worked on? And do you have a file to give harmony support? I use it with the recent GZdoom and even with modcopat and the enemies end up supersized and I don't know what else is going to look wrong.
It might get more attention if you could go into detail about what exactly the error is.AvzinElkein wrote:...I'll wait until you've reworked Duke before I play as him due to that ammo error.
He elaborated on the ZDF discord. It's the one listed in Known Bugs in the OP. If anyone wants to take the necessary amount of peyote required to understand the Duke pistol code and figure it out, I'll gladly accept their patches...wildweasel wrote:It might get more attention if you could go into detail about what exactly the error is.AvzinElkein wrote:...I'll wait until you've reworked Duke before I play as him due to that ammo error.
Ancient Aliens 2 : the journey to understand samsara codeKinsie wrote:He elaborated on the ZDF discord. It's the one listed in Known Bugs in the OP. If anyone wants to take the necessary amount of peyote required to understand the Duke pistol code and figure it out, I'll gladly accept their patches...wildweasel wrote:It might get more attention if you could go into detail about what exactly the error is.AvzinElkein wrote:...I'll wait until you've reworked Duke before I play as him due to that ammo error.
This also seems to break the reloading every 12 shots.MrJesseMoore wrote:I managed to get rid of the duke pistol bug. I only tested this in single player with samsara-v0.3666-beta.pk3. You can open the pk3 with 7-Zip, extract pistol.dec from root\decorate\duke.
In a text editor change line 12 to: Weapon.AmmoType "Clip"
At line 27 add:
Spawn:
PISP A -1
Stop
ReadyC:
DKPS A 1 A_WeaponReady
TNT1 A 0 A_JumpIfInventory("DukeWaiting",15,"WaitingTaunt")
loop
Makes single player more fun to me with the challenge of conserving ammo.