One day, I'd like to kick off a complete ZScript rewrite, completely break away from the existing code and the many options of varying usefulness. Maybe once GZDoom has multiplayer that exists on a non-theoretical level...Death Egg wrote:So... any chance the code for this will ever get cleaned up enough so new characters are more easily? I have no idea what half of this I'm supposed to add on to or replace...
There haven't been a lot of updates partially because of caution about screwing up a good thing, partially because the codebase is a horrifying stygian nightmare from which nothing escapes, and partially because I've been working on something else.Death Egg wrote:Ah, so is that why there haven't been too many updates since you've taken helm? I imagined you were waiting to completely rewrite the thing before you really started adding on to it.
NuclearPotato wrote:autosave bug
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