DooD

Projects that alter game functions but do not include new maps belong here.
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Redead-ITA
Posts: 431
Joined: Sun Dec 20, 2015 8:06 am
Location: Italia

Re: DooD

Post by Redead-ITA »

Cage wrote:5/7 perfect score
high five Fellow 9gagger
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Shadow Hog
Posts: 173
Joined: Fri Aug 14, 2015 8:56 pm

Re: DooD

Post by Shadow Hog »

haah
waaw

This might be the best ZDooDZ mod I've ever seen.
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Gardevoir
Posts: 102
Joined: Tue May 28, 2013 6:49 am
Location: Poland, Warsaw

Re: DooD

Post by Gardevoir »

10/\01 I still keep laughing at pinky's smiley face when he tries to bite my ass. This is some amazing work and a huge + for all the psxdoom and other bonus maps.
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Oberron
Posts: 1048
Joined: Sun Aug 02, 2015 1:20 am
Graphics Processor: ATI/AMD (Modern GZDoom)
Location: Czech Republic

Re: DooD

Post by Oberron »

Gardevoir wrote:10/\01 I still keep laughing at pinky's smiley face when he tries to bite my ass. This is some amazing work and a huge + for all the psxdoom and other bonus maps.
Get back to work on The Ultimate Doom II, or you were saying a gag that you gave up. Do you hear me?
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Gardevoir
Posts: 102
Joined: Tue May 28, 2013 6:49 am
Location: Poland, Warsaw

Re: DooD

Post by Gardevoir »

The hell's Ultimate Doom II? I think you meant "The Ultimate Doom III mooD etamitlU ehT"? ;)
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DeXiaZ
Posts: 139
Joined: Tue Apr 09, 2013 3:19 am

Re: DooD

Post by DeXiaZ »

Thank you very much for comments! Glad you liked it! :)
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Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: DooD

Post by Blox »

Redead-ITA wrote:
Cage wrote:5/7 perfect score
high five Fellow 9gagger
fucking plebs

everyone knows 9/11 > 5/7
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YukiHerz
Global Moderator
Posts: 1503
Joined: Mon Dec 02, 2013 6:01 pm
Graphics Processor: Intel (Modern GZDoom)
Location: Where corruption is redefined daily.

Re: DooD

Post by YukiHerz »

Bombin' harder than nukes in japan.

pls/slq
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Wivicer
Posts: 359
Joined: Sat Jul 27, 2013 4:39 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Minnesota

Re: DooD

Post by Wivicer »

This is horrifying.

















I love iti evol I
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TypeSaucy
Posts: 1000
Joined: Wed Sep 17, 2008 9:31 am

Re: DooD

Post by TypeSaucy »

Doomtube Poop incarnate.
This is the Beeᗺ mod.
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TheRailgunner
Posts: 1553
Joined: Mon Jul 08, 2013 10:08 pm

Re: DooD

Post by TheRailgunner »

TheAdmantArchvile wrote:and people say the jokewad is dead. It's clearly deed.
It DooD a long time ago.

Also, I still can't get over Derpguy's HUD faces.
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ZioMcCall
Posts: 573
Joined: Fri Dec 05, 2014 3:05 pm
Location: Senigallia,Italy

Re: DooD

Post by ZioMcCall »

Cacoward for this moddom siht rof drawocaC
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HorrorMovieRei
Posts: 243
Joined: Fri May 24, 2013 5:08 pm

Re: DooD

Post by HorrorMovieRei »

You have done something magical here
Image
Something special
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Aylah_Stimson
Posts: 14
Joined: Thu Mar 31, 2016 7:35 pm
Location: Somewhere fighting the horrors of Hell.

Re: DooD

Post by Aylah_Stimson »

Dooood! This is the best thing!
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Beed28
Posts: 598
Joined: Sun Feb 24, 2013 4:07 pm
Location: United Kingdom

Re: DooD :eR

Post by Beed28 »

Played through the first episode of UltiitlU DooD.

Playing through the once familiar maps was a trippy experiirepxe yppirt a saw spam railimaf ecno eht hguorht gniyalP

.DooD UltiitlU fo edosipe tsrif eht hguorht deyalP

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