Re: [WIP]Gunslinger 2.0[7/18/2017]

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Re: [WIP][Demo] Gunslinger 2.0

Postby xenoxols » Fri Mar 11, 2016 8:41 am

I have been thinking about it, and haven't been able to think up anything, so thank you for the suggestion, I'll look into it.
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Re: [WIP][Demo] Gunslinger 2.0

Postby Patriot1776 » Fri Mar 11, 2016 11:28 am

DukeWooze wrote:I have to ask. Do you have any plans for a rocket launcher type weapon? If not you need to think of some kind of a weapon that can kill the Icon of Sin and the only way (that I know of) to kill it is with the rocket launcher by shooting his brain hole.
You could use a fictional handheld version of this thing maybe.

Image

It is a revolving cannon that shoots 37MM rounds if I'm not mistaken. It says on the page that explosive bullets weren't use because they were deemed "inhumane" but you'll be hunting demons so that isn't an issue. :wink:

And by the way I'm not saying you have to use it, but just think of a weapon that can kill the Icon of Sin.


Just did some quick research, and that's the Hotchkiss Revolving Cannon. Here's an article on it: http://www.forgottenweapons.com/manual-machine-guns/hotchkiss-revolving-cannon/

Wonderful suggestion DukeWooze! :D Fictional hand-carried version of this thing would make a wonderful Rocket Launcher replacement!
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Re: [WIP][Demo] Gunslinger 2.0

Postby EddieMann » Sat Mar 12, 2016 12:19 pm

How about a Madsen machine gun?
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Re: [WIP][Demo] Gunslinger 2.0

Postby ZioMcCall » Sat Mar 12, 2016 1:27 pm

This mod remember me Call of Juarez,the game where come my Nickname.Can you put a Gatling,dual revolver and decrease the size of the hud?
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Re: [WIP][Demo] Gunslinger 2.0

Postby wolf00 » Sat Mar 12, 2016 3:18 pm

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Re: [WIP][Demo] Gunslinger 2.0

Postby xenoxols » Sat Mar 12, 2016 10:05 pm

Whoa, lotta feedback. Just a disclaimer, I won't put in weapons dated past 1900, also they must not be redundant. I already have 2 pistols, don't need any more. That being said, thanks for the feedback. Anyways, here's some new hud work:
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Re: [WIP][Demo] Gunslinger 2.0

Postby durbdoogle » Sat Mar 12, 2016 10:32 pm

Dang, these are looking really good :)
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Re: [WIP][Demo] Gunslinger 2.0

Postby Somagu » Sat Mar 12, 2016 11:25 pm

I REALLY like the animation work in this! It's so smooth, I love it. I also love that this mod features round-by-round reloads for the revolver.
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Re: [WIP][Demo] Gunslinger 2.0

Postby Patriot1776 » Sun Mar 13, 2016 12:21 am

Here's a heavier rifle you could consider for the mod, repeating rifle for the more heavyweight demons:

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^
Spencer Carbine Model 1865

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^
Variants

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Buttstock Magazine system of the Spencer.

Wiki Article: https://www.wikiwand.com/en/Spencer_repeating_rifle

Caliber: .52 Caliber

Ammo: .56-56 Spencer Rimfire

Tube Magazine: 7+1

Effective Range: 500 Yards

EDIT: Just read how you don't want redundant weapons...hmm...I guess that means the Spencer rifle won't make it in...
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Re: [WIP][Demo] Gunslinger 2.0

Postby wolf00 » Sun Mar 13, 2016 8:27 am

one question: is posible add mare leg pistol ? https://www.henryrifles.com/wp-content/ ... arenew.jpg i know,it is much modern than other guns of your choice ... https://www.henryrifles.com/rifles/mares-leg/
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Re: [WIP][Demo] Gunslinger 2.0

Postby xenoxols » Sun Mar 13, 2016 10:44 am

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Image
Heretic!
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Re: [WIP][Demo] Gunslinger 2.0

Postby Patriot1776 » Sun Mar 13, 2016 12:54 pm

OH BOY I can't wait now for the next version! XD But yes, don't release it until it's ready! ^^
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Re: [WIP][Demo] Gunslinger 2.0

Postby TheMightyHeracross » Sun Mar 13, 2016 3:48 pm

Are we going to be able to slam fire the lever guns?

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Re: [WIP][Demo] Gunslinger 2.0

Postby xenoxols » Mon Mar 14, 2016 9:25 am

TheMightyHeracross wrote:Are we going to be able to slam fire the lever guns?


Probably not, that would throw of the balance a lot.
Anyways new version is up, see op for details.
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Re: [WIP]Gunslinger 2.0[Demo 3/14/2016]

Postby Patriot1776 » Mon Mar 14, 2016 12:20 pm

Good work on the revisions so far! The pistol is much more useful now, and the quick TNT throw is a godsend! THANK YOU, THANK YOU for fixing the armor now too!

I'm guessing Heretic support is still in the early stages? Because right now, you can't really use inventory items in Heretic. Would be interested to know if you're planning tomed versions of the guns for Heretic or just going to replace the tomes, as tomed versions of the guns don't seem that useful. Hmm...maybe the tomes could be replaced with a hand of poker cards, like the 'Dead Man's Hand' and could serve as a temp damage multiplier.
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