Page 14 of 17

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Mon Jul 10, 2017 3:05 pm
by xenoxols
Image
Image
The lever shotgun is back! Along with player classes, one of which holds the shotgun with one hand. I still need sprites for them, if anyone wants to help look at my post in the request thread. Thanks for all the positive and constructive feedback!

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Mon Jul 10, 2017 3:44 pm
by Dr_Cosmobyte
>1887 badass lever action is back


Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Mon Jul 10, 2017 8:23 pm
by Whoah
This is badass!! Will you be turning this type of attention to your other mods eventually?

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Mon Jul 10, 2017 9:15 pm
by Captain J
Talk to the hand, gunless demons!

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Mon Jul 10, 2017 10:18 pm
by chronoteeth
I think the minigun should have a different firing sound than the mausers

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Mon Jul 10, 2017 10:40 pm
by xenoxols
chronoteeth wrote:I think the minigun should have a different firing sound than the mausers
You're right, I'll change that for the next release.

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Thu Jul 13, 2017 4:40 pm
by xenoxols
From now on there will be 2 player classes.
ImageImageImageImage
Jo will be the more typical spaghetti western protagonist. She will have start with a katana and a colt peacemaker. She will also have cooler animations. Van Graaf is a sort of 'doctor' character. He will have more modern weapons such as the C96, and will have more mundane weapon animations.

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Thu Jul 13, 2017 6:24 pm
by Jeimuzu73
Quick bug: reloading the sawn-off after firing one shot will still take away 2 shells.

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Thu Jul 13, 2017 10:05 pm
by Somagu
xenoxols wrote:From now on there will be 2 player classes.
ImageImageImageImage
Jo will be the more typical spaghetti western protagonist. She will have start with a katana and a colt peacemaker. She will also have cooler animations. Van Graaf is a sort of 'doctor' character. He will have more modern weapons such as the C96, and will have more mundane weapon animations.
Cool. Sounds nice, I love stuff like that. Looking forward to the new update.

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Fri Jul 14, 2017 1:57 am
by Captain J
Cowgirl and the Doctor... Sounds like a western movie name if you ask me!

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Fri Jul 14, 2017 4:27 am
by Gideon020
xenoxols wrote:From now on there will be 2 player classes.
ImageImageImageImage
Jo will be the more typical spaghetti western protagonist. She will have start with a katana and a colt peacemaker. She will also have cooler animations. Van Graaf is a sort of 'doctor' character. He will have more modern weapons such as the C96, and will have more mundane weapon animations.
Will they eventually have separate weapon lists?

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Sun Jul 16, 2017 8:05 pm
by xenoxols
ImageImageImage
Working on Strife compatibility. If it doesn't make it I'll still upload the texture pack.

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Sun Jul 16, 2017 8:30 pm
by twinkieman93
That is a super cool idea, haha. Turn Strife into a Weird West game. I love it~

Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Posted: Tue Jul 18, 2017 9:27 am
by insightguy
Do you plan to replace the sigil or no?

Re: [WIP]Gunslinger 2.0[7/18/2017]

Posted: Tue Jul 18, 2017 8:24 pm
by xenoxols
Hey update time! So far only the first player class is functionally implemented so play as Van Graaf at your own risk.