LegenDoom [2.7] - LDL [4.0]

Projects that alter game functions but do not include new maps belong here.
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Re: LegenDoom [Almost Done]

Postby jdredalert » Tue Mar 01, 2016 4:28 pm

This is... this is just brilliant!

Will download right now!
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State of badass art.
 
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Re: LegenDoom [Almost Done]

Postby Princess Viscra Maelstrom » Tue Mar 01, 2016 5:29 pm

jdredalert wrote:This is... this is just brilliant!

Will download right now!

it's actually not released yet...
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Re: LegenDoom [Almost Done]

Postby jdredalert » Tue Mar 01, 2016 5:58 pm

Yeah, i noticed that soon after my post... :( I guess i was misleaded by the red, underlined text from the first page. Still hyped anyway.
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State of badass art.
 
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Re: LegenDoom [Almost Done]

Postby Kyle873 » Wed Mar 02, 2016 8:49 pm

Image

WHOOPS I ACCIDENTALLY'D A SCREENSHOT I SURE HOPE YHOLL DOESN'T HURT ME OR SOMETh
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Re: LegenDoom [Almost Done]

Postby JudgeGroovy » Wed Mar 02, 2016 9:19 pm

This looks very cool! Legendoomery!
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Re: LegenDoom [Almost Done]

Postby Silentdarkness12 » Thu Mar 03, 2016 8:33 am

*licks lips*

Sounds good all around. Looking forward to the release.
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Re: LegenDoom [Almost Done]

Postby Redead-ITA » Thu Mar 03, 2016 9:24 am

Kyle873 wrote:"screenshot"
WHOOPS I ACCIDENTALLY'D A SCREENSHOT I SURE HOPE YHOLL DOESN'T HURT ME OR SOMETh


nha you dont have to worry the screenshot is not 100% complete so she will do nothing
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Re: LegenDoom [1.0]

Postby Yholl » Fri Mar 11, 2016 6:23 am

oh noes i accidentally an entire mod onto the forums

curse my clumsy caterpillar hands forever am i damned to drop mods all over the place
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I will hit you with my Decorate.
 
Joined: 17 Dec 2012
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Re: LegenDoom [1.0]

Postby Marrub » Fri Mar 11, 2016 6:47 am

lots of shooty
much bang
i rate this mod 10/10
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Xevv Va Rkvyr
 
 
 
Joined: 26 Feb 2013
Discord: Marrub#5455
Github ID: marrub--
Operating System: Other Linux 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: LegenDoom [1.0]

Postby iSpook » Fri Mar 11, 2016 7:30 am

Died to a legendary normal demon while playing it with Colorful hell, even with a knockback shotgun. 12/10 would get eaten in a corner again.
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Re: LegenDoom [1.0]

Postby FaggoStorm » Fri Mar 11, 2016 8:10 am

The mod doesnt work. It says this when I try to play it:

"Script error, "LegenDoom_1.0.wad:DECORATE" line 233:
Invalid state parameter a_spawnparticle"
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Joined: 11 Mar 2016

Re: LegenDoom [1.0]

Postby Henix_Aurorus » Fri Mar 11, 2016 8:36 am

Oh, curses. I'm at the wrong machine to play this. CURSE YOU YHOLL AND YOUR TIMING.

...anyway, yeah, I'll definitely be downloading and trying this out later. Been looking forward to this one for a while.
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Destroyer of Worlds. I guess.
 
Joined: 27 Aug 2013
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Re: LegenDoom [1.0]

Postby Redead-ITA » Fri Mar 11, 2016 8:40 am

Spoiler:
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I suck at H posing
 
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Re: LegenDoom [1.0]

Postby Silentdarkness12 » Fri Mar 11, 2016 9:05 am

Redead-ITA wrote:
Spoiler:


Spoiler:
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Re: LegenDoom [1.0]

Postby zrrion the insect » Fri Mar 11, 2016 9:27 am

Of course I see this as I head out the door to go to work. >:(
I'll be trying this out for sure after work though.
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