Re: Aracnocide [Updated 1.1] - Weapon/Enemies Mod
Posted: Fri Apr 29, 2016 1:08 am
this mod is really good! but, i've got many gripes after playing this.
about weapons;
- handgun and 44 revolver doesn't drop the spent magazine when reloading, unlike PDW assault rifle.
- shotgun fires pallets only horizontally.
- PDW assault rifle and uzi fires very accurately yet same. also about the PDW's name, it kinda reminds me of duke nukem 3d's chaingun cannon.
- uzi casing is bigger than PDW's, intentional?
- super nailgun fires very accurately as well, so it makes basic nailgun more obsolete.
- flamethrower reloading sound effect is... weird. no, i mean the second one after spinning the valve. is this suppose to be an oil injection?
- okay, hear me out and nothing personal, a tactical crossbow is beyond awkwardness. because when the projectile hits something, it always explodes far away from the target. and it's same on the wall as well. and when it's out of arrows, it keeps clicking even it's empty, forever.
- grenade launcher's grenade explodes very largely, intentional?
- gatling gun's fire of rate is kinda same as uzi's. not that mean it's not powerful, because you know, it's underwhelming.
- TNT's sprite is real big when you throw it, and then it becomes smaller.
- molotov cocktail's pickup sprite is ridiculously small and the projectile makes two explosions, one is spawning fire on the ground and other one is crossbow explosion away from the fire explosion. and spawned fire is not so dangerous.
- every single of weapons' bullets and projectile doesn't have decals.
and about monsters;
- it's real shame that i cannot stomp the really tiny spiders on the ground, just saying.
- almost of spiders suddenly disappears when they're dead, maybe make them spawn some gibs like demon replacement grey spider, maybe?
- spectre spider doesn't spawn gibs unlike a grey spider.
- small or big winged spiders plays sting-swinging and stinging sound effects at the same time, also they just don't stop stinging me! and that's the reason why they always get stuck in the corners too!
- brown spider has large amount of health, but still weak. it reaps little bit so it's easier to kill.
- unlike mancubus replacement spider, arachnotron replacement spider does nothing but running. make it spit acid repeatedly, maybe?
- spider cocoon is weak and does nothing but spawning some weak spiders, maybe put a spider body in it to make it walk or spit acids. also add more health too.
- robot spider is weak too, it just fires few bullets and goes to spawn animation and repeats. making it fires explosive projectiles would work.
- spider mastermind is still exists. i know it's about spider, but it's not literally looks like them unlike Doom 64 one.
- about easter egg monsters, stormtroopers? really? i don't think they have common thing with spiders...
so, that's all about it! hope it helped much!
about weapons;
- handgun and 44 revolver doesn't drop the spent magazine when reloading, unlike PDW assault rifle.
- shotgun fires pallets only horizontally.
- PDW assault rifle and uzi fires very accurately yet same. also about the PDW's name, it kinda reminds me of duke nukem 3d's chaingun cannon.
- uzi casing is bigger than PDW's, intentional?
- super nailgun fires very accurately as well, so it makes basic nailgun more obsolete.
- flamethrower reloading sound effect is... weird. no, i mean the second one after spinning the valve. is this suppose to be an oil injection?
- okay, hear me out and nothing personal, a tactical crossbow is beyond awkwardness. because when the projectile hits something, it always explodes far away from the target. and it's same on the wall as well. and when it's out of arrows, it keeps clicking even it's empty, forever.
- grenade launcher's grenade explodes very largely, intentional?
- gatling gun's fire of rate is kinda same as uzi's. not that mean it's not powerful, because you know, it's underwhelming.
- TNT's sprite is real big when you throw it, and then it becomes smaller.
- molotov cocktail's pickup sprite is ridiculously small and the projectile makes two explosions, one is spawning fire on the ground and other one is crossbow explosion away from the fire explosion. and spawned fire is not so dangerous.
- every single of weapons' bullets and projectile doesn't have decals.
and about monsters;
- it's real shame that i cannot stomp the really tiny spiders on the ground, just saying.
- almost of spiders suddenly disappears when they're dead, maybe make them spawn some gibs like demon replacement grey spider, maybe?
- spectre spider doesn't spawn gibs unlike a grey spider.
- small or big winged spiders plays sting-swinging and stinging sound effects at the same time, also they just don't stop stinging me! and that's the reason why they always get stuck in the corners too!
- brown spider has large amount of health, but still weak. it reaps little bit so it's easier to kill.
- unlike mancubus replacement spider, arachnotron replacement spider does nothing but running. make it spit acid repeatedly, maybe?
- spider cocoon is weak and does nothing but spawning some weak spiders, maybe put a spider body in it to make it walk or spit acids. also add more health too.
- robot spider is weak too, it just fires few bullets and goes to spawn animation and repeats. making it fires explosive projectiles would work.
- spider mastermind is still exists. i know it's about spider, but it's not literally looks like them unlike Doom 64 one.
- about easter egg monsters, stormtroopers? really? i don't think they have common thing with spiders...
so, that's all about it! hope it helped much!