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Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death

PostPosted: Sat Jul 25, 2015 8:02 am
by lizardcommando
Not a bad mod. The guns feel pretty powerful for the most part. What do you plan on changing the Chainsaw, the Plasma Rifle and the BFG too? Also, I feel like the TNT should be a little more powerful. Maybe it's just me but I feel like it barely leaves a dent in anything stronger than a Cacodemon.

Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death

PostPosted: Sat Jul 25, 2015 8:06 am
by xenoxols
I think the TNT is fine. The BFG will be a gatling gun, the chainsaw will probably be some sort of combat knife, and I don't have any idea what to do with the plasma rifle.

Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death

PostPosted: Sat Jul 25, 2015 8:08 am
by YukesVonFaust
xenoxols wrote:I think the TNT is fine. The BFG will be a gatling gun, the chainsaw will probably be some sort of combat knife, and I don't have any idea what to do with the plasma rifle.

This is much better:
Plasma Rifle: Gatling Gun
BFG: Western Cannon

Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death

PostPosted: Mon Aug 08, 2016 11:40 am
by Kennethern
I've uncompressed the .pk3 and noticed there's a set of seemingly random textures for hands. Are you planning on adding hand-to-hand melee at some point or is it just to create sprites more quickly?

Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death

PostPosted: Tue Aug 09, 2016 5:59 am
by Gideon020
Wait, aren't you already working on a Doom Western mod?

Re: [WIP][RELEASE] The Gunslinger: A Fistful of Death

PostPosted: Tue Aug 09, 2016 9:54 am
by xenoxols
This is the old one. Gunslinger 2.0 is the one that I'm currently working on.

Kennethern wrote:I've uncompressed the .pk3 and noticed there's a set of seemingly random textures for hands. Are you planning on adding hand-to-hand melee at some point or is it just to create sprites more quickly?


Those are for saving file size with zdoom's TEXTURES system.