[Early][WIP] Conan the Barbarian
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
[Early][WIP] Conan the Barbarian
So this is just a little something I made an hour or too ago. All the weapon sprites are from Thomson1. Although currently all there is are the fists and the axe.
Link: https://www.mediafire.com/?xtaota1tv2y6f5p
I'll upload some screenshots later. It's 3:30 in the morning where I am.
Last edited by xenoxols on Sun May 10, 2015 9:31 am, edited 1 time in total.
- Vostyok
- Posts: 1666
- Joined: Sat Jan 17, 2015 8:54 am
- Preferred Pronouns: No Preference
- Location: Discord: Vostyok#3164
- Contact:
Re: [Early][WIP] Conan the Barbarian
It's quite fun, but repeater punches tend to force the screen over to the right, where it stays there. Maybe have it so the screen returns to the center after each punch.
- Kontra Kommando
- Posts: 944
- Joined: Mon Jan 20, 2014 6:46 pm
- Location: LV-426
Re: [Early][WIP] Conan the Barbarian
You should implement a wide variety of weapons from the lore. This should be an interesting mod.
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [Early][WIP] Conan the Barbarian
I'm not very well versed with the lore, but I have some stuff planned. I've never seen Conan the Destroyer, on;y the Barbarian. And I'll see if I can fix the view shifting too much too the right.
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [Early][WIP] Conan the Barbarian
Update! Added Vanaheim axe.
- jdredalert
- Posts: 1668
- Joined: Sat Jul 13, 2013 10:13 pm
- Contact:
Re: [Early][WIP] Conan the Barbarian
Marking this one so i can check it out latter!
- Vostyok
- Posts: 1666
- Joined: Sat Jan 17, 2015 8:54 am
- Preferred Pronouns: No Preference
- Location: Discord: Vostyok#3164
- Contact:
Re: [Early][WIP] Conan the Barbarian
Make sure you get some custom player sounds, angry barbarian shouts and the like. The Severance: Blade of Darkness game had some very appropriate murder-yelling. I'll rip some and send you them when I get back if you like
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [Early][WIP] Conan the Barbarian
That would be great! I'm working on a weapon durability system right now, weapons won't permanently break though.
- jdredalert
- Posts: 1668
- Joined: Sat Jul 13, 2013 10:13 pm
- Contact:
Re: [Early][WIP] Conan the Barbarian
And don't forget about the sound track. Conan's OST is absolutely classic!
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [Early][WIP] Conan the Barbarian
Alright, update time! Added a bow and gave the axe a durability meter. It won't break, but you can't use it once your durability hits zero. Also a new hud.
- Vostyok
- Posts: 1666
- Joined: Sat Jan 17, 2015 8:54 am
- Preferred Pronouns: No Preference
- Location: Discord: Vostyok#3164
- Contact:
Re: [Early][WIP] Conan the Barbarian
Okay, Im back. Here you go:
https://www.mediafire.com/folder/e3g6ah ... /Barbarian
credits go to (the now disbanded) Rebel-Act Studios. Sounds are divided into combat, pain, death and effort. And are all in Spanish. Hope this helps.
https://www.mediafire.com/folder/e3g6ah ... /Barbarian
credits go to (the now disbanded) Rebel-Act Studios. Sounds are divided into combat, pain, death and effort. And are all in Spanish. Hope this helps.
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: [Early][WIP] Conan the Barbarian
Thanks, but could you put them in a zip file? It's pretty tedious to download each one individually.
- Vostyok
- Posts: 1666
- Joined: Sat Jan 17, 2015 8:54 am
- Preferred Pronouns: No Preference
- Location: Discord: Vostyok#3164
- Contact:
Re: [Early][WIP] Conan the Barbarian
Oh, sorry I thought I uploaded as a folder. Mediafire is not very intuitive.
Edit: https://www.mediafire.com/?7jx3d2sxnzvnacm
try that.
Edit: https://www.mediafire.com/?7jx3d2sxnzvnacm
try that.
- Crudux Cruo
- Posts: 1165
- Joined: Mon Apr 10, 2006 8:43 pm
- Location: California
Re: [Early][WIP] Conan the Barbarian
Hey, i'm loving this so far! just so you know, i did the boot, and i think captainJ shaded it? (check the thread for more info)
http://forum.zdoom.org/viewtopic.php?f= ... er#p741540
any of this is available to you for use
http://forum.zdoom.org/viewtopic.php?f= ... er#p741540
any of this is available to you for use