It's 650KB total, I don't see why this is an issueEndless123 wrote:Why not releasing a full version with all the changes included as well(all weapons, monsters and the item drop in one single file)? So ppl like me won't have to download 3 files to experience the full mod. Just saying ...
Oh yeah, duh. I got fixated at the last minute with splitting them in two as I've had enough requests, that I overwrote the full mod. Recreated it easily enough (with the added benefit of making it easier for me to do future versions with split downloads) here:Endless123 wrote:It's not the size, it's for practicality. Having to launch 3 pk3 files at once if not using zdoom launcher can be an issue. One other thing, in what order someone needs to load the 3 files to avoid errors at launch? A single file avoids possible problems or errors that come up if multiple pk3 files are loaded on the wrong order.
Don't get me wrong i really like your mod, what i don't like is having to load 3 pk3 files to enjoy the whole mod as you intended to be.
csikocska89 wrote:I can't load the whole mod because I get always this
"Script error, "omgwams_v04.pk3:decorate/monsters/wolfensteinss.txt" line 6:
Expected '{', got 'ACTOR'.
"
I tried with the newest svn build of GZDoom and an earlier version.
...and this is why I shouldn't be doing changes at 1:30AM on a Sunday night, reuploaded!Triple S wrote:csikocska89 wrote:I can't load the whole mod because I get always this
"Script error, "omgwams_v04.pk3:decorate/monsters/wolfensteinss.txt" line 6:
Expected '{', got 'ACTOR'.
"
I tried with the newest svn build of GZDoom and an earlier version.
I took a look, deathz0r accidentally put another bracket in that file. If you open the PK3 up (I used 7ZIP because fuck it why not) and go to decorate/monsters and open the WolfensteinSS.txt file, you'll see }} on the fourth line. Just delete one of the } and you'll be fine.
Spoiler:
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