[Beta] Contra Doom b06 - Wanted: Player skins

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Hetdegon
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Hetdegon »

Oh my, how interesting. Also ReBirth music for the win.
Gonna give the lives system a good try. Is there any way to earn extra ones like from score?
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TehRealSalt
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by TehRealSalt »

Awesome, love the implementation of lives. :D

I hope this isn't too much to ask for, but could you have the Contra Doom lives system to work with Zandronum Survival? While you could just use sv_maxlives (in fact, I did that with the last version), I'd like to see Game Overs and gaining Extra Lives online.
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Beed28
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Beed28 »

Hetdegon wrote:Is there any way to earn extra ones like from score?
You can earn an extra life upon reaching 20000 points, and then every 60000 points after that.

TehRealSalt wrote:I hope this isn't too much to ask for, but could you have the Contra Doom lives system to work with Zandronum Survival? While you could just use sv_maxlives (in fact, I did that with the last version), I'd like to see Game Overs and gaining Extra Lives online.
That one is a pipe dream for the moment. I might look into this some day in the future.
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xenoxols
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by xenoxols »

I think you should put in a new sprite for the hud weapon.
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Hetdegon
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Hetdegon »

Beed28 wrote:
Hetdegon wrote:Is there any way to earn extra ones like from score?
You can earn an extra life upon reaching 20000 points, and then every 60000 points after that.
Gotcha, sounds pretty fair and should work well with massively populated maps.
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Captain J
 
 
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Captain J »

xenoxols wrote:I think you should put in a new sprite for the hud weapon.
Beed28 wrote:I'll need someone to sprite the rifle in the first-person perspective. It's not a lot to work to do, though. I hope. It's literally a single image, and then two images for the muzzle flash.
I'm pretty sure he is already aware of that matter, we just need a graphical help. An Contra 3-Friendly Sprite donation for it, it is.
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TehRealSalt
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by TehRealSalt »

Captain J wrote:I'm pretty sure he is already aware of that matter, we just need a graphical help. An Contra 3-Friendly Sprite donation for it, it is.
I've been trying to see what I could whip up, but don't count on it. Although I have done sprites before, perspective's not my strong point.
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RikohZX
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by RikohZX »

Hetdegon wrote:
Beed28 wrote:
Hetdegon wrote:Is there any way to earn extra ones like from score?
You can earn an extra life upon reaching 20000 points, and then every 60000 points after that.
Gotcha, sounds pretty fair and should work well with massively populated maps.
I got the first extra life into Going Down, Map 2 around the half-way point of blasting my way through it on Ultra-Violence, all kills. I imagine that on slaughtermaps and maps that throw a lot of shit at you, it's a pretty earnest deal, and you can just CVAR toggle limited lives off anyway if you think it's bullshit levels of hard.
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Sgt. Shivers
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Sgt. Shivers »

Just gave this a shot, awesome stuff! Really liking this so far, the music really makes it great.
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TehRealSalt
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by TehRealSalt »

Image

It works! Not well, but it works! :P

inb4 an actual chex patch
Last edited by TehRealSalt on Sun May 17, 2015 5:04 am, edited 3 times in total.
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Captain J »

Oh dear, now that's some less-violent game for everyone!
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by DoomRater »

The way the lives system is implemented is just... omg. Infinite continues with your score being reset. I'm actually really enjoying this mod!
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YukiHerz
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by YukiHerz »

Strife Patch = Probotector? :p

This mod is awesome, great work here.
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Beed28
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by Beed28 »

TehRealSalt wrote:Image

It works! Not well, but it works! :P

inb4 an actual chex patch
Amazing.

That reminds me, I have several finished PWAD patches for Back to Saturn X Episode II: Tower in the Fountain of Sparks, Deus Vult II, Doom 2 the Way id Did, Going Down, Impossible: A New Reality, and UAC Ultra sitting on my hard drive. I just need to test them out, as well as make sure they work on the Zandronum version.

---------------------------

EDIT: A new teaser... now what could this be... ?
Spoiler:
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Re: [Beta] Contra Doom b05 - Limited lives now... uh... live

Post by TehRealSalt »

HeXen/Heretic? Then again, there's the Doom shotgun...
HazeBandicoot wrote:Strife Patch = Probotector? :p
dammit i want to do it now

I don't know how it'll work, but I'll make it work.
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