HXRTC Project Golden Edition (Updated 17 aug 2019)

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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby armyman12345 » Thu Aug 31, 2017 5:31 pm

Is there a list as to what all the new items do? Also, what does "arm. save" mean in the HUD?
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Korell » Thu Aug 31, 2017 6:01 pm

armyman12345 wrote: Also, what does "arm. save" mean in the HUD?


Arm. save would be short for armour-saving, which is the percentage of the damage that the armour takes. So blue armour not only gives you 200 armour, it also soaks up more of the damage (half of the damage as opposed to one third of the damage for the standard green armour). Here's some more info: http://doomwiki.org/wiki/Armors

Note that mods can change the armour-saving values, of the armours, and mods may also in fact have more than two armour types if the author wants to create additional armour pick-ups.
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Apeirogon » Fri Sep 01, 2017 5:13 am

That a very-wery-fery strange mod. I even dont know, this is subtle irony or just not finished work.
Why? Well
1. Omicron railgun firepower is at the same level as starting pistol. Maybe solve of this enigma was found future generations of g/q/%_letter_%doom player
2. Slightly less than all weapon i just dont used. Yes, when i found coach shotgun i start using it, but when i have all arsenal, this happens roughly at 8-10 level, i using only gauss minigan, protoblaster, black hole maker and heavy minigun, when im out of electricity in my pocket. Oh, and axe bith berzerker, when put down mimic.
3. Yes, monsters different resistance to different typr of damage, but meh, who need superfluous gestures with switching weapon when you have full backpack of chaingun ammo?

You want to say "Play on 'kick butt' difficulty, not 'please dont hurt me'!!1one "? I already play at "danger" difficulteeee, and at sf2011 and alien vendetta wad. Yeah, at start, with pew-pew pistol, it hard, but when i achived better weapon i start walk through level, like something like hot knife through something like soft and buttery.
Or i just fag at doom :ninja:
Spoiler:


Anyway, I dont say mod bad. it just strange, for me.Or i PLAY IT WRONG when play on it.
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Older versions for archives

Postby doomguy214 » Fri Sep 15, 2017 3:25 am

Does anyone have hxtrc project older versions for my personal collection :D
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Gorec » Fri Sep 15, 2017 1:56 pm

this is a great mod it has so many weps and monsters and other things...but omircon gun is useless against more than 1 enemies cuz it has long recharge i only use it when an enemy didnt die when he should(try to kill stone demon with coach gun several times)
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Re: Older versions for archives

Postby Hexereticdoom » Sun Sep 24, 2017 7:15 pm

doomguy214 wrote:Does anyone have hxtrc project older versions for my personal collection :D

I still have got most of the previous mod releases uploaded on MediaFire, if you want some concrete versions in particular, send me a PM. :wink:

By the way, I have published a minor revision of the mod some instants ago (it will be definitely the last one, for sure) which only includes a small but funny feature: from now most of the Colour torches (tall and short ones, located usually on hellish levels) can be de-activated and activated again if you touch them pressing the 'Use' button. Yeah, not a big thing, but it might be quite fun after a long time making pew-pew to enemies everywhere, don't you think so? :mrgreen:

You already know, if you wanna get the update, get to the first post and follow the pertinent links...

And on the other hand, I'm pleased to announce that my forthcoming new project is almost ready for release! After some weeks of pretty hard working, the actual progress of the addon it's around 90%, so after I perform this coming week some last retouches, bugfixings and play-testings, it will be published quite soon if everything goes OK! :D

So well, keep an eye and expect more good news... See you soon my doomish friends! 8-)
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Awtrey516 » Tue Nov 07, 2017 11:44 pm

I can't get the mod to run it just says "22 errors while parsing DECORATE scripts" :cry:
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Gorec » Wed Nov 08, 2017 10:11 am

Awtrey516 wrote:I can't get the mod to run it just says "22 errors while parsing DECORATE scripts" :cry:

use gzdoom 3.1 it works fine for me
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Mere_Duke » Sun Dec 10, 2017 5:26 pm

For those who want to use TopHPBars.pk3:
There are some performance problems. Hordes of monsters cause massive lags due to much "Bar" actors spawned.
I decided to show only bars of those who have HP loss.

Heres my tweaked version of Top HP Bars.
Original author : coldcite
Attachments
TopHPBars.pk3
(149.72 KiB) Downloaded 48 times
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Hexereticdoom » Sun Dec 17, 2017 3:51 pm

Greetings everyone Doom dudes! I have received some minutes ago a nice surprise... ICARUSLIV3S has published a revision review of the H-Project! :D



And seems this has made the MODDB download counter rising up to the sky like a rocket... :o

I'm very, very pleased guys! :cheers:
Last edited by Hexereticdoom on Thu Dec 21, 2017 3:49 pm, edited 1 time in total.
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby GAA1992 » Sun Dec 17, 2017 4:04 pm

Congratulations buddy!

You deserve it, your project is very very fun, i still get myself playing it a lot. ;)
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby unkind » Wed Dec 20, 2017 4:49 am

umm, so how do you use the berserk pack you can pick up? I can't seem to select those items in the left area of the UI below the "selected" item.
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Captain J » Wed Dec 20, 2017 6:43 am

Ooooh, congrats with doom madness, bud! You deserve more views and reviews!
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby Mister Neauxbauxdeay » Wed Dec 20, 2017 8:50 am

ICARUSLIV3S has published a revision of the H-Project!


Based on the video's content, I think you mean "review", instead of "revision", no?
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Re: HXRTC Project Final Edition (Updated 23 aug 2017)

Postby 4thcharacter » Wed Dec 20, 2017 12:23 pm

Mister Neauxbauxdeay wrote:
ICARUSLIV3S has published a revision of the H-Project!


Based on the video's content, I think you mean "review", instead of "revision", no?


ICARUS magically changed the mod with his own review. :lol:
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