CUBERT wrote:Hello, Zio! I am very delighted with your project and all the work done by you and your friends. Very pleased that such a legendary game is not forgotten, and there are people who bring new life into it.
Sorry for my english, I'm Russian, I hope, online translator correctly will carry you to my thoughts. But I have a couple of suggestions for you:
1. StG44 Kar98k and make the numeral 4, since it is both a rifle.
2. MP-40 and Thompson M1A1 leave under number 3, as it is the two automatic weapons, but under the pistol cartridge, in other words, sub-machine guns.
3. Ordinary soldiers let them be armed with rifles, and only they, and not a gun, during the Second World War soldiers were armed with a large-caliber weapon than guns, the same soldiers to grenades, not the officers! The officer, on the contrary, was armed with a Luger and only for them. Remember RtCW.
4. SS will let in ferrous form, and not in blue is the SS, and not police.
5. Add heavily armed soldiers in gas masks in RtCW, armed with Gatling gun or grenade launcher.
6. Instead of the blue (plasma) MP-40 do plasmagun of Brutal Doom, respectively, ammunition, too, are the same.
7. Maybe instead of an ax to make a mace cleric from Hexen, she famously crushes the head Nazis.
8. Add a grenade from Brutal Doom, give BJ 5 pieces at the beginning of each episode.
9. Return the sound of gunfire from the MP-40 in RtCW, and not in the Call of Duty 1, at least I think so, it's better.
Well, while all
English version