Re: Brutal Wolfenstein v4.0

What Ketch-I mean wildweasel said. TBH I actually kinda like this mod - it's like Nazis or Wolfendoom's brutal twin, hehe. It just needs a lot of jackboot-polish IYKWIM.
MJ79 wrote:What Ketch-I mean wildweasel said.
Clownman wrote:skyrish10 wrote:Found a bug, trying to do a fatality could cause a crash, also change the sprite of the luger with the one from JoeyTD
While I don't like Brutal Doom I can somewhat understand "destroying demons in horrible ways". But against humans ((Even if they are German Soilders in WWII)) it seems a bit... extreme. And please, No dog fatalities either.
Clownman wrote:While I don't like Brutal Doom I can somewhat understand "destroying demons in horrible ways". But against humans ((Even if they are German Soilders in WWII)) it seems a bit... extreme. And please, No dog fatalities either.
csikocska89 wrote:I don't want to bugging you, but when will available the Spears of Destiny and the Nocturnal Missions maps for playing?
I would like to play the 3 Wolf3d Trilogies with more blood than in the original games.
Tormentor667 wrote:Out of curiosity, did you ask Laz Rojas about using his work in your Brutal Doom pk3? I mean the whole Nocturnal and Original missions as they are...
ZioMcCall wrote:[..]but a your colleague of Blade of Agony told me it's not worth asking something. However, in case you had not seen it, I've always credited him.
Tormentor667 wrote:It is always worth asking and being polite. It is possible to contact Laz Rojas in numerous ways, including Facebook for example or his official web page. Simply using his work without asking is pretty ignorant.