Brutal Wolfenstein 3D 6.0-"Confrontation" Update!

Projects that alter game functions but do not include new maps belong here.
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Wiw
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Graphics Processor: nVidia with Vulkan support
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by Wiw »

What was this huge risk, if you don't mind me asking?
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hoover1979
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by hoover1979 »

:mrgreen: THAT IS EPIC!!!!!!!!! :mrgreen:

Downloading now.

keep up the great work! :D
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ZioMcCall
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by ZioMcCall »

hoover1979 wrote::mrgreen: THAT IS EPIC!!!!!!!!! :mrgreen:

Downloading now.

keep up the great work! :D
Thanks,i saw you're reworked textures and they're amazing.Keep good works too :D
MysticaL-AceR
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Location: Romania

Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by MysticaL-AceR »

Wiw wrote:What was this huge risk, if you don't mind me asking?
I believe some things aren't meant to be spoken in public if its related to family stuff but then again that's just me.
Idk how you felt Zio but whatever it happens, you can deal with it man. ;}
pleiades7bluestars
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by pleiades7bluestars »

Hi there!

Is there a way to activate a classic HUD for this?

For all the improvements, this is really missing something without the face of the protagonist on the screen.

For any future version, we need a graphic of his face: to watch his eyes moves, his nose getting bloody, etc.

It really is missing something without it.

And the odd part is that one could have a lot of fun with this, adding additional animations and facial expressions.

Hopefully this criticism will be taken constructively. Cheers
keeper
Posts: 5
Joined: Mon Jan 30, 2017 10:03 am

Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by keeper »

Hello. I really love your mod and enjoy playing it.

However, one thing that kind of bugs me is how the sprites for soldiers with pistols and rifles look the same. Would it be possible to recolor the uniforms of the Kar98 soldiers so they look something like this guy? It would help prioritize targets, kind of like how the shotgun zombies and regular zombies in Doom have different armor colors.

https://s-media-cache-ak0.pinimg.com/23 ... e9c644.jpg
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ZioMcCall
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by ZioMcCall »

keeper wrote:Hello. I really love your mod and enjoy playing it.

However, one thing that kind of bugs me is how the sprites for soldiers with pistols and rifles look the same. Would it be possible to recolor the uniforms of the Kar98 soldiers so they look something like this guy? It would help prioritize targets, kind of like how the shotgun zombies and regular zombies in Doom have different armor colors.

https://s-media-cache-ak0.pinimg.com/23 ... e9c644.jpg
In next update Riflemans will have differents uniforms,don't worry.
keeper
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by keeper »

Alright, thanks for the clarification.
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Rokim21
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by Rokim21 »

Can you fix the reload of the M1 GARAND?Is because is impossible to reload manually.
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ZioMcCall
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by ZioMcCall »

Rokim21 wrote:Can you fix the reload of the M1 GARAND?Is because is impossible to reload manually.
Probably the M1 Garand will be delete and is not a bug the fact you can't reload it manualy.Is thinking for be reload in this way.
Last edited by ZioMcCall on Tue Feb 07, 2017 5:16 am, edited 1 time in total.
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Dr_Cosmobyte
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by Dr_Cosmobyte »

Usually all games done it like this. Except for Medal of Honor on PSX.
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Rokim21
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by Rokim21 »

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ZioMcCall
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by ZioMcCall »

Rokim21 wrote:Here the old hud version: https://www.mediafire.com/?q60wg6da89lhdou
The old hud was really bugged and wasn't compatible with some screen ratio.Who would prefer that at the new one?
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Rokim21
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by Rokim21 »

Because this hud have a mughshot.
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Pardo
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Re: Brutal Wolfenstein 3D V5.0[W.I.P.]

Post by Pardo »

anybody got any tips for the last boss of the last episode?
i am playing on the second to last difficulty, reach the end area with 100% health and all weapons with max ammo, manage to kill 2/3 of the enemy troops in the final basement without triggering the boss, but when he sees me thats it he rapes me and i cant seem to do anything about it.
his rocket launcher have a ridiculous big area damage so he hits me even when he misses, the damage the splash from those rockets do is insane high and i cant kite him because if i try to do so i still have 1/3 of the enemy troopers in the basement to dispatch.
i cant even go back up the elevator to pick up health items because if i do so after triggering the boss he will end up camping right in front of the elevator and instagib me when i try to go down again.
i really dont know what else to do.
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