[WIP]Colourful Hell 0.97ccc (+brown Beta )

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What do with black shotgun spawn?

Poll ended at Fri Feb 19, 2016 7:24 am

keep as they are
No votes
modify a little for ranged options
No votes
Remake the crew for better variance
Remake with focus on the leader as the boss
Rehaul and scrap the concept, make something else shotgunny instead
No votes
Total votes : 7

Re: [WIP]Colourful Hell 0.97ccc (+brown Beta )

Postby Machine-Reaper » Wed Oct 23, 2019 2:52 am

fakemai wrote:That will be harder. DRLM uses mapinfo.txt to bring in random monster spawners, so your best bet would be to use that as a base, bring in any Colourful Hell monsters you want as well as their sounds and graphics, and make them a type of spawn in the random lists they use. It's the Brütal Doom quandary to hope they will work together.

hmmm, you have given me good information, hehehehe

well lets find out if it works
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Re: [WIP]Colourful Hell 0.97ccc (+brown Beta )

Postby Hege Cactus » Sat Nov 09, 2019 2:52 pm

Yeah you can set a lot of weird spawn stuff with mapinfo

Anyway another brown beta release;
Brown beta #3

Added brown demon, spectre, arachnotron and mancubi

Nothing else special for now
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Re: [WIP]Colourful Hell 0.97ccc (+brown Beta )

Postby Zenon » Sun Nov 10, 2019 1:59 am

It seems Colorful Hell doesn't play very nicely with Brightmaps Plus..
at least when it comes to the Cacodemons and Arachnotrons.

Keep in mind I'm not, by any means expecting the brightmaps to work with all the monsters with different sprites as opposed to palette translations

Ah, I fixed it, just gotta load d2spfx19 in front of it
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Re: [WIP]Colourful Hell 0.97ccc (+brown Beta )

Postby Alptraum » Fri Dec 06, 2019 5:15 am

Next update when?
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Re: [WIP]Colourful Hell 0.97ccc (+brown Beta )

Postby skdursh » Fri Dec 06, 2019 8:27 am

Alptraum wrote:Next update when?

Probably when it's ready I would imagine.
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Re: [WIP]Colourful Hell 0.97ccc (+brown Beta )

Postby Dewzanity » Sun Dec 08, 2019 12:50 pm

I found some kind of glitch with the White Spider. One of the Mini spiders from the White Spider had negative 3 HP, but it was still chasing me. I checked the automap with iddt and found out the one mini spider was identified as an actor rather than a monster. I couldn't kill it with anything, not even explosives. This occurence was super strange, and I have no clue what the problem is or how to fix it.
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