[WIP]Colourful Hell 0.97ccc fiiix

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What do with black shotgun spawn?

Poll ended at Fri Feb 19, 2016 8:24 am

keep as they are
0
No votes
modify a little for ranged options
0
No votes
Remake the crew for better variance
2
29%
Remake with focus on the leader as the boss
5
71%
Rehaul and scrap the concept, make something else shotgunny instead
0
No votes
 
Total votes : 7

Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby PFL » Fri Apr 19, 2019 8:29 pm

yeah, I encountered that situation with the latest release. One hit or so before they get killed, they stop moving.
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Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby Alptraum » Mon Apr 22, 2019 1:54 pm

I love PillowBlaster's Guncaster mod. But I want to make it more difficult and spicy so I wanted to play it with Colorful Hell mod. But I get one of 2 problems.

A) Enemies are colourful but they don't drop gold

B) The game runs but enemies are not colourful.

I tried different orders and even patches to make it work but I couldn't do it.

Any help?
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Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby Rowsol » Mon Apr 22, 2019 9:26 pm

Alptraum wrote:Any help?


viewtopic.php?f=43&t=63660

Load order is:

Guncaster
CH
Adapter
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Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby Hege Cactus » Wed Apr 24, 2019 7:30 pm

Ah, damn it
I was hoping to not have to update so quick but the colourblind mode add on made one huge oversight on my part and many monsters that had old way of entering phase 2 ended up having messed up warps

So here, CH 97CCC
Download;
Link

-Fixed the jump issues
-Nerfed Benellus normal form a tiny bit (rushed, not the final rework)

Edit: this was also bit sudden patch so I didnt have time to implement the ogg sound fix yet
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Re: [WIP]Colourful Hell 0.97ccc fiiix

Postby quad01man » Sat Apr 27, 2019 2:31 am

Hi there, using the latest build of colorful hell and I came across a freeze that happens when orange pain elementals start spewing their souls. Its just the transparent orange elementals, and It happens after the first or second soul to come out.
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Re: [WIP]Colourful Hell 0.97ccc fiiix

Postby Brohnesorge » Sat Apr 27, 2019 12:48 pm

That freeze is on the yellow Lost Souls themselves. GZDoom 4.0.0 completely freezes when the Yellow Lost Soul attacks and hits something.
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Re: [WIP]Colourful Hell 0.97ccc fiiix

Postby Hege Cactus » Sat Apr 27, 2019 1:03 pm

That is an oversight I accidentally did not notice when changing the colourblind mode jump things

Ive reuploaded a fixed version.
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Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby huntrag94 » Sun Jun 09, 2019 2:43 pm

Alptraum wrote:I love PillowBlaster's Guncaster mod. But I want to make it more difficult and spicy so I wanted to play it with Colorful Hell mod. But I get one of 2 problems.

A) Enemies are colourful but they don't drop gold

B) The game runs but enemies are not colourful.

I tried different orders and even patches to make it work but I couldn't do it.

Any help?


Have you tried using this viewtopic.php?f=43&t=63660 it's a fix for most monster mod add-ons fix for GC
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Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby Rowsol » Sun Jun 09, 2019 3:09 pm

huntrag94 wrote:
Spoiler:


Have you tried using this viewtopic.php?f=43&t=63660 it's a fix for most monster mod add-ons fix for GC


Not only is the post 2 months old, I linked the adapter in the post directly below it.
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Re: [WIP]Colourful Hell 0.97b fix fix hotfix

Postby huntrag94 » Sun Jun 09, 2019 4:43 pm

Rowsol wrote:
huntrag94 wrote:
Spoiler:


Have you tried using this viewtopic.php?f=43&t=63660 it's a fix for most monster mod add-ons fix for GC


Not only is the post 2 months old, I linked the adapter in the post directly below it.


My bad didn't see the date @ _@
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