Re: [WIP]Colourful Hell 0.97 fix fix

bowserknight wrote:Hege Cactus wrote:
- nerfed the earthquake effect damage a bit
what do you mean with that, a general nerf to every monster that has an earthquake attack, or just for 1 specific monster?
The general effect of it, so it effects those that use it like redcybie and juggernaut
@ 2.8.1 stuff:
I havent gotten around to it too much and I recall someone offered to do this for me at some point
tho idk if they have the time for it either
At least the zombieman does, he looks diagonal...almost like he's from a different game. Kind of breaking my immersion.
Ive been trying to find a fitting sprite for him so in the meantime he looks a bit like that cause I kinda want him to be more... slender
Although for some reason the trashcan enemy loves to trash my game (pun was intended and I am not joking. It is crashing my games quite commonly which is odd)
Can you give me more info on this? I havent been able to recreate this yet
Mastermind feels perfect now, but for some reason, everytime it summons the orange Arachnotrons, my game freezes after ~1-2 seconds. Music still runs but the whole game doesn't react anymore. Really weird.
Ive confirmed that this happens and Im trying to fix it, it kinda popped up as surprise issue
Black Arachnotron doesn't feel much different.
He wasnt changed, blackmastermind was, was bit unclear on that
Undertaker's bouncing bone tornadoes seem to stay forever, even after he's ded.
Ill take a looksie into this aswell, I have a hunch what might be the cause
Edit: releasing a hotfix for the yellowmind issue