Rowsol wrote:I'm getting a lot of invalid state errors. Is this normal? Thanks for what appears to have been a lot of work.
I was too lazy to fix them, making the patch was headache inducing enough lol
Rowsol wrote:I'm getting a lot of invalid state errors. Is this normal? Thanks for what appears to have been a lot of work.
Rowsol wrote:Well, I have some unfortunate news. You're using the old "broken" drops he had in place.
DropItem "BackPack", 256, 8 isn't 8 backpacks, it's just one. This is fixed in the latest 0.94.
Rowsol wrote:Come to think of it, why even have them drop items? You could keep the theme of them dropping gold, just up it for the higher tiers. I think that would make the most sense.
Spoiler:
Hege Cactus wrote:Heh, nice to see the compat patch still lives, shame I gotta give you more to patch in
Version 942 is up
Noticeable stuff in this version;
Most of the abyss monsters have gotten damage nerfs; around 10% damage nerf and larger damage randomization has been added
Due of the abyssals being already a real pain, I figured that their current damages are way too punishing to give player a chance to learn them properly, they still are a threat, dont get me wrong but now a slightly more fair threat
All optional tier are now filled
Granted, some of the fillers aren't the greatest but hey, its possible to now set solo tier runs with optional tiers using +nomonsters
Gray shotgunner + white zombie crash is fixed
All changes;Spoiler:
a.dusty.taco wrote:
Are gray shotgun guys supposed to be... Crouched? Their model seems a little... Squished. Same with the Firblu pinky. Just wondering.
Hege Cactus wrote:a.dusty.taco wrote:
Are gray shotgun guys supposed to be... Crouched? Their model seems a little... Squished. Same with the Firblu pinky. Just wondering.
Gray shotgunners crouch when they see you at distance, I unfortunantly dont have proper sprite for them
and yes for the fireblu pinky, tho it is bit silly I know
a.dusty.taco wrote:Hege Cactus wrote:a.dusty.taco wrote:
Are gray shotgun guys supposed to be... Crouched? Their model seems a little... Squished. Same with the Firblu pinky. Just wondering.
Gray shotgunners crouch when they see you at distance, I unfortunantly dont have proper sprite for them
and yes for the fireblu pinky, tho it is bit silly I know
Shotgunners crouching is neat. The pinky just surprised me but now it's kinda funny.
a.dusty.taco wrote:I like the EX bosses. I used to think the Black imp was kinda easy.... Until I met THREE EX Black imps in one room.... I'm a little scared to see anything else now.
made a custom difficulty addon for colourful hell. it adds a submenu to the ch settings that allows adjusting the spawn weights of every monster, and only affects the game when the "custom" difficulty is chosen.
Spoiler:
PFL wrote:The mod keeps on getting better; great work. I just want to share my feelings about the updated Black Revenant; unbeatable. There is now a third party showing at the same time with the second and I had no choice left but to cheat. I was having a good time with them before but now it's ridiculous. I kept receiving a LOAD of blue flying demons while I was trying to avoid the other one and got beaten to death in a second. This is even more unfair than Benelus is. I will play my older versions since this is not playable for me. I'll see how it turns out in further releases.
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