jpalomo wrote:In case you weren't aware, it seems that this mod is causing crashes. I can help you fix it and clean it up a little.
Alright
I'll put up the fixed version soonish after I get few things sorted out.
Updated now. Thank you!
jpalomo wrote:In case you weren't aware, it seems that this mod is causing crashes. I can help you fix it and clean it up a little.
Spoiler:
Hege Cactus wrote:So the final normal tier, aka red tier is almost getting there now.
But yeah been bit in a row lately. I'm kinda wondering if I should just drop the current version and then try think the red baron and revenant later instead
VANDAMVANDAM wrote:Hege Cactus wrote:So the final normal tier, aka red tier is almost getting there now.
But yeah been bit in a row lately. I'm kinda wondering if I should just drop the current version and then try think the red baron and revenant later instead
I think that it's interesting tio test the new version, because you've got an ability to test the spawn rates and the cummulative difficulty/avg.
Also, yellow shotgunguy will never spawn, there is a misdeclaration in his decorate ver 0.38
And about revs is it intended that there are only melee attacks from them?
Cryomundus wrote:Orange Mastermind is invisible right now. Not sure if that's on purpose or not.
Spoiler:
ledillman wrote:This looks really interesting! I wanted to play it, however, it seems that my zdoom is crashing:
(Long error report)Spoiler:
I'm using the latest official release (2.7.1 i think), what i'm doing wrong? Do I need a dev build?
Hege Cactus wrote:ledillman wrote:This looks really interesting! I wanted to play it, however, it seems that my zdoom is crashing:
(Long error report)Spoiler:
I'm using the latest official release (2.7.1 i think), what i'm doing wrong? Do I need a dev build?
2.7 is nowhere near the newest one, you will need a dev build
http://devbuilds.drdteam.org/zdoom/
grap one from there and then try again
Yeah, just downloaded one after my post and played it... it's awesome! reminds me a lot od Diablo 2.
A is for awesome, great, brilliant.
Love the new atmosphere, with brutdoom map set it is nearly endless fun, especially when two red zombies were spawned in the entrance hall.
Spoiler:
Cryomundus wrote:FIrst off, no dealing damage on death. A bunch of maps have players telefragging Cybs and Masterminds, and if they deal damage on death, that's just a load of bullshit really, since it becomes "reload map till RNG doesn't fuck you over."
I mean, yeah, it's just 2 really rare spawns but, if it does happen, you literally HAVE to restart the map and hope they don't spawn, otherwise it's just instant death.
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