PFL wrote:4thcharacter wrote:*plays this with Hell Revealed II, map 32*
Play it afterward with Sunder
ehehehehe
Spoiler:
PFL wrote:4thcharacter wrote:*plays this with Hell Revealed II, map 32*
Play it afterward with Sunder
ehehehehe
Spoiler:
Ribo Zurai wrote:PFL wrote:4thcharacter wrote:*plays this with Hell Revealed II, map 32*
Play it afterward with Sunder
eheheheheSpoiler:
Where i can find all special enemies spawn messages and keys for they?
I mean what mean of "The Phobos anomaly flashbacks run in your head"?
Also these messeages are really cool and reminds me old-school RPG's.
Also in other ZDoom mod (i don't remember name of him) i see same messages:"You hear old bones and skulls"-in level all monsters replaces by revenants.
P.S.: Black Demon is invisible sometimes. It's ok?
P.P.S.: Black Lost Soul is VERY loud. It's anoying.
Ribo Zurai wrote:PFL wrote:4thcharacter wrote:*plays this with Hell Revealed II, map 32*
Play it afterward with Sunder
eheheheheSpoiler:
Also, the "white" zombie isn't implemented yet right?
@TC
Maybe you should give the white zombieman the ability to summon another white weaker (up to 10) zombies. The white zombie tends to spam it's pistol (or/and plasma) and runs faster than the black zombie. Also, it can melee if you get too close to it. The lesser white zombies lack the ability to melee and fires like a normal zombie would, except it tends to avoid your shots and mostly serves as an annoyance or a meatshield for the leader zombie. And their health is only slightly higher than the green zombies. Once you kill all the lesser white zombies the main white zombie will summon another batch of zombies if it survives long enough.
And it's warning line is this: "Brace yourselves, the White Zombies are coming." (we got a Terminator reference so why not a GoT one? And maybe give them the ability to attack with ice)
Spoiler:
Silentdarkness12 wrote:Neat stuff, dude.
Mind if I make a patch to make this work with Guncaster?
Silentdarkness12 wrote:Roger that, then. It almost works, just need to make these enemies drop Guncaster items.
In other words:
TheSkyBug wrote:Silentdarkness12 wrote:Roger that, then. It almost works, just need to make these enemies drop Guncaster items.
In other words:
What about gumpop deaths? Custom blood colors? Or that will be just dosh dropping patch?
TheSkyBug wrote:Oh, and i forget about corpseblast. I can't really understand how does it works. Good luck you with work!
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