The eyes are bit fast, they are getting slowed down a little next version.bowserknight wrote:I'm betting on either a white Pain Elemental or Revenant, since they're both the "weakest" of the missing white monsters.
As for the white Caco, I called it the "Eye of Madness", seems to fit pretty well with its opening message. I really like it but that one attack in its 2nd phase where it shoots these fast, homing eyeballs at you is just a pain, it happens too quick for you to react to it in my opinion, kinda like the Vile scream. But apart from that, really cool boss.
By the way, I'm about 70% done with my map, don't have much time to work on it each day. Only the strong monsters are missing now, designing boss rooms for them will be pretty interesting.
Sweet! I'm adding a quick link to this on the compat part of the first post.Hi all!
I always wanted to play Colourfull Hell with Project Brutality, but there were serious compability issues. I used countless hours to try to perfect the compability. Its not 100% compatible - so there may be some bugs left. I Recommend playing it with UV+FAST option, because I added colourfull HP drops aswell. By the way: Its works great on Multiplayer too! I had fun with my friend playing every official doom wad(and fan wads) with it!
So here goes:
The green chaingunner is a bit of an enigma, I have no idea why it has perfect accuracy over long distance even tho the spread is basicly like 180 degrees or so.Chaingunner stuff
I'm gonna look into tweaking this guy more
I'm aware his scream is bugger to all hell. I'm currently working on making it less buggy, and he should be fixed next updatereport on White Archvile
its Splinching Attack CANNOT be dodged or prevented in anymanner once it happens, I was playing with DRLA and used a personal teleport at the very start of his attack (got teleported to start of level) but it still got me and I saved it at the very moment and loaded about...10 times in order to further test anything else that can prevent it, no success.
the evil eyes count as kills and they should disappear after he is killed but nope.(so no 100% kills)
over all he is the MOST hardest enemy I have ever fought and can't kill him without God mode,
comparing to LCA as well cause, he cannot be stopped from chasing you and won't give you a breather either (18000 health)...