Occultic Doom [Duel-Submachine Gun Sprite Sheet]

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Re: Occultic Doom [Beta 2.1] Playthrough Video

Postby TheRailgunner » Tue Mar 17, 2015 12:15 pm

Kontra Kommando wrote:Here are some desecrated corpses I have created to replace the regular dead player sprite you see throughout vanilla doom. I got the idea from Texas chainsaw massacre, and also episodes of the show Mr. Pickles; when he rearranges the corpses of his enemies. It plausible to believe that these demonic spirits have sadistic and malicious hobbies, to make corpse sculptures.

Image


MISTER PIIIIICKLES!!

See, now Mr. Pickles NEEDS to be in this game, running around rearranging the corpses of your fallen adversaries. Or just killing people, I suppose.
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Re: Occultic Doom [Beta 2.1] Playthrough Video

Postby Kontra Kommando » Tue Mar 17, 2015 12:58 pm

TheRailgunner wrote:
MISTER PIIIIICKLES!!

See, now Mr. Pickles NEEDS to be in this game, running around rearranging the corpses of your fallen adversaries. Or just killing people, I suppose.


lol that would be insane if I could pull that off. I actually did create a "Satanic Warg" a couple years ago that sorta looks like Mr. Pickles.
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Re: Occultic Doom [BETA 3.0] (SMG from Original Box Art WIP)

Postby Kontra Kommando » Tue Mar 17, 2015 1:48 pm

Image

Here's the final sprite sheet.
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Re: Occultic Doom [BETA 3.0] (SMG Sprite Sheet Completed)

Postby Kontra Kommando » Wed Mar 18, 2015 6:31 pm

Image

http://www.mediafire.com/download/g9bytsa018kbgm6/Occultic+Doom+Beta+3.1.zip

Here is beta 3.1

It fixes a small issue with conjuration

More importantly it introduces the Submachine Gun as a start weapon

Recommend With:

Black, Death, & Thrash Metal 8-Bit Music Randomizer

http://www.mediafire.com/download/8aacovc5d3hctpl/Black%2C+Death%2C+%26+Thrash+Metal+8-Bit+Random+Music+Player+%28v2%29+by+Kontra+Kommando.zip
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Re: Occultic Doom [BETA 3.1] (Submachine Gun Start Weapon)

Postby Kontra Kommando » Fri Mar 20, 2015 12:26 pm

Image

I have now created a duel version of the SMG, which shows the side of the gun. I will include this as a weapon in the next update. Moreover, I will make this weapon as a stand-alone download as well.
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Re: Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby Combine_Kegan » Fri Mar 20, 2015 8:32 pm

I love those SMGs, for the longest time I've wanted to see a sprite of the boxart guns. Well done
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Re: Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby SamVision » Fri Mar 20, 2015 9:27 pm

Here is a different shot of the SMG on the boxart, same artist.
Spoiler:
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Re: Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby TheRailgunner » Fri Mar 20, 2015 11:50 pm

SamVision wrote:Here is a different shot of the SMG on the boxart, same artist.
Spoiler:


The Box Art SMG has key indicators on it :D
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Re: Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby SamVision » Sat Mar 21, 2015 12:00 am

Yeah it looks different.
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Re: Occultic Doom [BETA 3.1] (Submachine Gun Start Weapon)

Postby IMX » Sat Mar 21, 2015 9:21 am

Kontra Kommando wrote:Image

I have now created a duel version of the SMG, which shows the side of the gun. I will include this as a weapon in the next update. Moreover, I will make this weapon as a stand-alone download as well.


IT TOOK 21 YEARS

HALLELUJAH
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Re: Occultic Doom [BETA 3.0] (SMG from Original Box Art WIP)

Postby Mav3rick » Sat Mar 21, 2015 9:59 am

Kontra Kommando wrote:Image

Here's the final sprite sheet.


Do you realice that he is holding the guns with 2 left hands dont you?
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Re: Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby IMX » Sat Mar 21, 2015 10:12 am

To be honest there isn't an indication he posted a double-handed centered sprite, that's just a single centered ver. of it along with the muzzleflash sprite
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Re: Occultic Doom [BETA 3.1] (Submachine Gun Start Weapon)

Postby Slax » Sat Mar 21, 2015 10:58 am

Kontra Kommando wrote:Image

I have now created a duel version of the SMG, which shows the side of the gun. I will include this as a weapon in the next update. Moreover, I will make this weapon as a stand-alone download as well.

Too small and non-metallic, I'd say.
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Re: Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby SamVision » Sat Mar 21, 2015 1:30 pm

The shading needs to be improved a little.
IT TOOK 21 YEARS

HALLELUJAH

Mike12 did something like it some time ago.
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Re: Occultic Doom [BETA 3.0] (SMG from Original Box Art WIP)

Postby Kontra Kommando » Mon Mar 23, 2015 1:08 pm

Mav3rick wrote:
Kontra Kommando wrote:Image

Here's the final sprite sheet.


Do you realice that he is holding the guns with 2 left hands dont you?


Its actually the sprite of the single version, next to frame for its gun flash.
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