Rowsol wrote:Try Precache GL in texture options. For me it makes the levels take a lot longer to load but I personally don't have an issue with the spikebombs, or maybe I'm just used to it.
Unfortunately, doesn't seem to change anything on my end. It's so strange. It's not just spikebombs either, it's pretty much any explosion, regardless of any other factors I've tested to date.