[Release] The Trailblazer - 1.5e

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
affandede
Posts: 118
Joined: Sat Nov 11, 2017 7:52 am

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by affandede »

Scrap are not being picked up in the latest version of GZDoom. Well, you can pick them up but it doesn't count towards your scrap meter and you can't upgrade your weapons.
User avatar
Nems
Posts: 689
Joined: Wed Jan 12, 2005 1:09 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Your forum thread

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Nems »

affandede wrote:Scrap are not being picked up in the latest version of GZDoom. Well, you can pick them up but it doesn't count towards your scrap meter and you can't upgrade your weapons.
I just checked to see if I'm having this issue and I was able to upgrade the Cradle & Grave handguns with no issues. Check to see if you've deactivated crafting in the Blaze It Stuff menu. Also, what level set are you playing this with and are you using any other mods with Trailblazer?
User avatar
affandede
Posts: 118
Joined: Sat Nov 11, 2017 7:52 am

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by affandede »

Nems wrote:
affandede wrote:Scrap are not being picked up in the latest version of GZDoom. Well, you can pick them up but it doesn't count towards your scrap meter and you can't upgrade your weapons.
I just checked to see if I'm having this issue and I was able to upgrade the Cradle & Grave handguns with no issues. Check to see if you've deactivated crafting in the Blaze It Stuff menu. Also, what level set are you playing this with and are you using any other mods with Trailblazer?
Checked if "deactivate crafting" option is set to on but no, it was set to off. Tried it without any additional mods or addons on vanilla doom 2. Still the same. Talon's fixpack doesn't help either. Which version of gzdoom are you using, Nems?
User avatar
Nems
Posts: 689
Joined: Wed Jan 12, 2005 1:09 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Your forum thread

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Nems »

affandede wrote:
Nems wrote:
affandede wrote:Scrap are not being picked up in the latest version of GZDoom. Well, you can pick them up but it doesn't count towards your scrap meter and you can't upgrade your weapons.
I just checked to see if I'm having this issue and I was able to upgrade the Cradle & Grave handguns with no issues. Check to see if you've deactivated crafting in the Blaze It Stuff menu. Also, what level set are you playing this with and are you using any other mods with Trailblazer?
Checked if "deactivate crafting" option is set to on but no, it was set to off. Tried it without any additional mods or addons on vanilla doom 2. Still the same. Talon's fixpack doesn't help either. Which version of gzdoom are you using, Nems?
4.1.3.

viewtopic.php?t=64964
User avatar
affandede
Posts: 118
Joined: Sat Nov 11, 2017 7:52 am

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by affandede »

Odd.
User avatar
Somagu
Posts: 684
Joined: Fri Nov 22, 2013 8:56 pm

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Somagu »

Are you sure you're using the right hud? Scrap is only visible on the hud that shows the mugshot, not the two packs of cigarettes.
User avatar
affandede
Posts: 118
Joined: Sat Nov 11, 2017 7:52 am

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by affandede »

I am using the hud with mugshot, with scrapometer and all. Even after picking some scrap (seeing its pickup message), the meter stays on zero. However, IDFA'ing gives you scrap and fills your meter.
User avatar
Somagu
Posts: 684
Joined: Fri Nov 22, 2013 8:56 pm

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Somagu »

The meter doesn't change when you pick up scrap, which is why I asked. That's just the progress meter for the current weapon, which is applied manually from the inventory. Carried scrap is a completely different value.
User avatar
affandede
Posts: 118
Joined: Sat Nov 11, 2017 7:52 am

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by affandede »

I am throwing my hat in the ring to be titled as The Dumbass of ZDoom Forums.
SCAPPELLOTTO
Posts: 3
Joined: Thu Jun 06, 2019 12:38 am
Graphics Processor: nVidia with Vulkan support

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by SCAPPELLOTTO »

can we expect any major update for this mod in the near future?
Jezze
Posts: 5
Joined: Mon Jun 24, 2019 3:02 pm
Graphics Processor: nVidia with Vulkan support

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Jezze »

I just found out about this great gameplay mod. Shame on me...

Currently I play Trailblazer with the episodic map-pack Eviternity and I noticed something strange right in the first map of the first episode.

Here is a screenshot that shows some sprites of the shotgun floating/jumping in the air and in motion it looks like they are firing. I couldn't reproduce this problem with other mods that change the weapons, therefore I think it could be a bug of Trailblazer. Maybe you can take a look?

Anyway, Trailblazer is a fantastic mod. Keep up the great work!
Talon1024
 
 
Posts: 374
Joined: Mon Jun 27, 2016 7:26 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Contact:

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Talon1024 »

That's because the raindrop sprites in Eviternity and the Fleshrend shotgun sprites in Trailblazer use the same prefix (RNDR).
User avatar
Nems
Posts: 689
Joined: Wed Jan 12, 2005 1:09 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Your forum thread

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Nems »

I encountered that issue as well. Turning off the weather effects in Eviternity is what I did to keep from running into that graphical glitch.

You may have to edit Eviternity in SLADE to get access to the weather effects though due to the following:
m8f wrote:"MENUDEF" lump is named "MENUDEF_" instead, and GZDoom doesn't recognize it as a menu lump. Renaming it to "MENUDEF" with Slade enables the weather toggle options menu.
Jezze
Posts: 5
Joined: Mon Jun 24, 2019 3:02 pm
Graphics Processor: nVidia with Vulkan support

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Jezze »

Thank you very much for the advice!

I modified the Eviternity WAD and renamed the texture RANDA0 to RAINA0 and applied the changes to the ZSCRIPT file.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Post by Captain J »

Recently played this mod again with D-TST map pack. I still can see the taste and awesomeness behind the mod! I'm still having fun and i would like to talk about some suggestions and feedback that i never mentioned before:
Spoiler: and-this-is-how-it-gooooooes
And that's about it! It's an honour to play Trailblazer again. I'm having Blazing fun with it! So keep up the good work :D

EDIT: Added more feedback!
Post Reply

Return to “Gameplay Mods”