wildweasel wrote:Have you tried it with Thomas van der Velden's Revolution! (TVR!.wad)? That has a good slow start. The only potential headache you might run into is one specific train car in map01 that has a teleport trap full of imps and demons, but TVR! favors tricky monster placement over sheer numbers.
it still actually works. except in open places without doors or pressers, of course.Ethril wrote:can't say for certain (I haven't played this in a while) but maybe you can crush the corpse under a door? That's worked for me with other self-resurrecting enemies in the past, so I figure it's worth a shot.
Nems wrote:Apologies for the necrobump, but I have to ask: is there a way to kill the Bloodfiend at all? I must have put over 9,000 rounds in it (figuratively speaking) and it's still coming back to life so I don't know if I'm supposed to kill it in a special way or what.
Enjoying the mod otherwise despite that nitpick.
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