[Beta][Cool] \m/ ~={ DEMONSTEELE }=~ \m/ - 0.9 desu~

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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Kostov » Mon Oct 13, 2014 1:09 pm

Term-san, replace the Read This! graphic for TUD.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Estopolis » Mon Oct 13, 2014 2:25 pm

From my experience I've never really ran low on any ammo type even if I'm actively shooting a lot.
Even on Slaughtermaps, which I feel that the sword and Iron Maiden mode really shine on much more than the guns.

On smaller mapsets I have even more bullets, shells and grenades.
I think all the guns are pretty powerful too, it's just that the sword really cleans house thanks to the ranking meter.


That big beam attack looks kind of cool, not sure if I would use it so much though. It would have to offer quite a lot compared to just doing the normal specials.


I hope you don't nerf the Spidermastermind replacement, it's my favorite enemy by far.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Mav3rick » Tue Oct 14, 2014 9:20 am

lol how i feel playing this on medium size maps

Spoiler:


with more enemies

Spoiler:


and with extra enemies :P

Spoiler:


so yeah i think will be a good idea lower the constant agression from enemies
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Captain J » Tue Oct 14, 2014 10:02 am

if you want something challenging, play this mod with shiver's converted ww_nazis, i dare ya.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Carbine Dioxide » Tue Oct 14, 2014 2:33 pm

Wow, that is some difficult stuff there, Shivers. I tried playing this on the hell gate map pack. It's too much to handle. :twisted:
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby ChronoSeth » Tue Oct 14, 2014 9:47 pm

Oh man, I should have tried this sooner. :)

This is easily one of the best mods I've ever played. It's almost too much fun to tear my way through hordes of enemies and then end up lost because I wasn't paying attention to where I was going. :P
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby TerminusEst13 » Wed Oct 15, 2014 3:15 am

Princess Viscra Maelstrom wrote:everything from soda cans to apples i was able to eat while having full OL Tokens. this was on the second difficulty level, which you have 8 Life Tokens in.

Got it. Fixed, thank you!

undead003 wrote:Term-san, replace the Read This! graphic for TUD.

Image
Done, thank you.

ChronoSeth wrote:Oh man, I should have tried this sooner. :)

This is easily one of the best mods I've ever played. It's almost too much fun to tear my way through hordes of enemies and then end up lost because I wasn't paying attention to where I was going. :P

Thank you very much! Glad you enjoyed it. :D




Oh, by the way, here's something coming next build.
For those with rigs that aren't quite packing on muscle, or who want to play online without worries of other people spamming particles.

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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Captain J » Wed Oct 15, 2014 4:45 am

flawless scripted toaster-powered effect setting, there. gotta love it what you did, there.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Princess Viscra Maelstrom » Wed Oct 15, 2014 2:01 pm

not sure if this is this mod's fault or not, but i got this crash when playin Demonsteele with Sunder. i saved my game on map 3, and loading the save immediately crashed the game.

CrashReport.zip


this is probably best posted in the bug report section, but i thought it was worth mentioning here.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Kostov » Fri Oct 17, 2014 2:45 pm

Why isn't Exodus in?
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Princess Viscra Maelstrom » Sun Oct 19, 2014 10:57 am

i had some thoughts about things that could perhaps be made into the project:

running out of power in the middle of a fight can be a good way to get yourself killed because you don't have the resources to fight back at them. how about making your power bar regenerate slowly so that it's at least 2 notches full? that way, you could dodge enough enemy fire to swing a sword move against them.

ZDoom levels with water in them makes you extremely vulnerable to anything, especially if there are enemies in the water. how about having some moves you can perform underwater to even the odds a little?
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby JimmyJ » Sun Oct 19, 2014 11:32 am

Viscra Maelstrom wrote:not sure if this is this mod's fault or not, but i got this crash when playin Demonsteele with Sunder. i saved my game on map 3, and loading the save immediately crashed the game.

CrashReport.zip


this is probably best posted in the bug report section, but i thought it was worth mentioning here.

lol
I literally opened this thread to say, I warped straight to map 3, went up to the group of hell knights at the start, and did a right strafe super move on them. Game instantly crashed. Then I see your post on this exact map, hah.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Toberone » Sun Oct 19, 2014 11:36 am

^ I think that may be due to your GZDoom, because I was getting the same problem in the same area awhile ago

Something on the bottom right of the cyberdemons platform is making it go bonkers. I have not recieved this error in the October 14th git build, oddly enough I went back to that same area and I really didn't see anything out of the ordinary.

If you can't run the newer gzdooms, I think GZdooms under september 12th might actually run it.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby JimmyJ » Sun Oct 19, 2014 1:40 pm

Toberone wrote:^ I think that may be due to your GZDoom, because I was getting the same problem in the same area awhile ago

Something on the bottom right of the cyberdemons platform is making it go bonkers. I have not recieved this error in the October 14th git build, oddly enough I went back to that same area and I really didn't see anything out of the ordinary.

If you can't run the newer gzdooms, I think GZdooms under september 12th might actually run it.

ah, I'm just lazy about keeping up to date, I'll try updating and see what happens.
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Re: [WIP][Beta][Cool] \m/ -~={ DEMONSTEELE }=~- \m/ - 0.72 N

Postby Princess Viscra Maelstrom » Sun Oct 19, 2014 4:51 pm

also, i wanted to ask... what does Blind Guardians do? are they extra lives or something?
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