Small HUD add-on with radar v2.0

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Endless123
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Small HUD add-on with radar v2.0

Post by Endless123 »

After jdredalert found his new motion tracker i decided to integrate Cybermind's radar with a modified version of a HUD i made for jd's CMA.

Screenshot
Image

The radar has all the functions Cybermind put into it. I only modified the radar location and some other minor stuff

Download Link

HUDv2.wad

Credits :

Cybermind : for the radar
Me : for the rest :P

Feel free to comment :)
Last edited by Endless123 on Wed Oct 01, 2014 5:24 am, edited 1 time in total.
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brunocar
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Re: Small HUD add-on with radar v1.0

Post by brunocar »

that could help on the ultimate aliens mod
Endless123
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Re: Small HUD add-on with radar v1.0

Post by Endless123 »

brunocar wrote:that could help on the ultimate aliens mod
Well ... keep an eye on Kontra's Aliens Ultimate Doom thread, you might get your wishes granted :P
Endless123
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Re: Small HUD add-on with radar v1.0

Post by Endless123 »

Small update, i'm working on a v2 that will basically be the same as v1 but with radar animations instead of an empty circle with smaller circle representing enemies and items.

Screenshot
Image

It's still a prototype so no download link for now.
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Slax
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Re: Small HUD add-on with radar v1.0

Post by Slax »

Some variations would be nice. Small square radar. Medium one...
Endless123
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Re: Small HUD add-on with radar v1.0

Post by Endless123 »

Slax wrote:Some variations would be nice. Small square radar. Medium one...
No worries i just figured out how to "shrink" the radar. Of course smaller radar means shorter range but it's better than nothing :lol:
Endless123
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Re: Small HUD add-on with radar v1.0

Post by Endless123 »

Ok ladies and gentlemen here is the v2, highly modified v1 version which what i think is less distracting. The radar still has all cybermind's radar functions but it's highly customized now. Is also has a shorter range.

Here how it looks like from the default HUD view

Image

And the Fullscreen HUD

Image

Now the download link

HUDv2.wad

As always comments and feedbacks are welcome :)

Suggestions are also welcome :)
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Doomkid
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Re: Small HUD add-on with radar v2.0

Post by Doomkid »

It's looking good, as it looks in the latest screenshot it's out of the way, but still easily visible. Nice work with this :)
Endless123
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Re: Small HUD add-on with radar v2.0

Post by Endless123 »

Doomkid wrote:It's looking good, as it looks in the latest screenshot it's out of the way, but still easily visible. Nice work with this :)
Thanks for the feedbacks :)
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RV-007
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Re: Small HUD add-on with radar v2.0

Post by RV-007 »

Generic radar! Yeah!
Endless123
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Re: Small HUD add-on with radar v2.0

Post by Endless123 »

RV-007 wrote:Generic radar! Yeah!
Yeah it should work with all mods except for those with custom monsters since the "beacon" is in the monster's codes but it can easily be adapted for custom monsters just by adding a simple line to the monster's Spawn state and it is detected by the radar. However it should work flawlessly with any iWADs.
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Arch-vile90
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Re: Small HUD add-on with radar v2.0

Post by Arch-vile90 »

V2 is pretty cool, great work!
Will be great if you can make the possible to move the radar around the HUD.
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