FragTrak Four! More Final Doomer compatibility!
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Dr_Cosmobyte
- Posts: 2759
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Re: FragTrak Four! Final Doomer compatibility!
Cool! Then only a custom HUD is needed of my part.
Well, i was ripping through some PSX stuff, and i managed to rip these ranking medals from Ace Combat 2. I am not telling you to change yours, but feel free to use it as you like if it looks useful to you.
As always, i am going to post this at the Spriting Carnival too.
Well, i was ripping through some PSX stuff, and i managed to rip these ranking medals from Ace Combat 2. I am not telling you to change yours, but feel free to use it as you like if it looks useful to you.
As always, i am going to post this at the Spriting Carnival too.
- Tapwave
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Re: FragTrak Four! Final Doomer compatibility!
Those are a bit oddly squished, sadly, looks like their aspect ratio didn't translate properly.
I have a resource of military decorations on wikipedia I can use for medals, but I'm all for using stuff designed by the community, could use medals for the total rank, or for the genocide rank, if you're interested.
I have a resource of military decorations on wikipedia I can use for medals, but I'm all for using stuff designed by the community, could use medals for the total rank, or for the genocide rank, if you're interested.
Re: FragTrak Four! Final Doomer compatibility!
I am having some trouble running this with Final Doomer+ since I try running FragTrak last in my load order
VM Execution Aborted: Array Access Out Of Bounds. Negative Current Index = -1
VM Execution Aborted: Array Access Out Of Bounds. Negative Current Index = -1
- Tapwave
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Re: FragTrak Four! Final Doomer compatibility!
Mackery wrote:I am having some trouble running this with Final Doomer+ since I try running FragTrak last in my load order
VM Execution Aborted: Array Access Out Of Bounds. Negative Current Index = -1
This was fixed after a discussion on discord, but let me reiterate this for new users: This crash should only happen if you've used an old version of Fragtrak before.
To fix it, open your configuration file, it should be in your GZDoom's folder. Press CTRL + F to open the search function, and look for "fistrank". You should find a rank variable for each weapon. If any of them is set to 0, set it to 1. It should fix the issue.
I'll eventually patch Fragtrak to error out if one of these variables is detected to be 0, and then fix it.
- SwiftFunk
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Re: FragTrak Four! Final Doomer compatibility!
Would it be possible to make compatibility patches of my own so that other weapon packs can work with this? Just a question.
- Tapwave
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Re: FragTrak Four! Final Doomer compatibility!
Absolutely! It's actually quite simple, you merely have to edit the main event handler to recognize your weapons. As long as you know what weapon you want to be considered as the pistol, shotgun, etc, it's quite easy.SwiftFunk wrote:Would it be possible to make compatibility patches of my own so that other weapon packs can work with this? Just a question.
- Tapwave
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Re: FragTrak Four! More Final Doomer compatibility!
Fragtrak has been updated with compatibility with new Final Doomer weaponsets!
As a note: Whitemare fire DOTs and the firecoat count for the chainsaw.
As a note: Whitemare fire DOTs and the firecoat count for the chainsaw.
- Alptraum
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Re: FragTrak Four! More Final Doomer compatibility!
It's nice to get statistics about our kills ^^
- Tapwave
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Re: FragTrak Four! More Final Doomer compatibility!
A tiny hotfix has been released that corrects a bad filter for the Ofuda Caster, JPCPguy's plasma rifle, which made kills not count when openGL projectiles were turned on.
- Tapwave
- Posts: 2096
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Re: FragTrak Four! More Final Doomer compatibility!
Disregard last, I suck dicks
The hotfix has been hotfixed, since I left a space in like a dumbass that broke the Ofuda completely. Good job, me. Have a new version title to forever immortalize my incompetence.
The hotfix has been hotfixed, since I left a space in like a dumbass that broke the Ofuda completely. Good job, me. Have a new version title to forever immortalize my incompetence.
Re: FragTrak Four! More Final Doomer compatibility!
How about adding compatibility with Slayer's Ramage by Endie?
- Tapwave
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Re: FragTrak Four! More Final Doomer compatibility!
Wouldn't exactly work as it has more weapons than in vanilla.