wildweasel wrote:Those were made by a user from the old Source Forge EDGE forums by the name of MofoOfSpades. They were made for an old EDGE mod of mine; since he's no longer active,I suppose it falls to me to say that reuse is perfectly okay with credit.
Ah, thank you! Sorry about the miscredit, I'll correct it right away.
Ctrl+Alt+Destroy wrote:Hm. Well that was quite a big mistake there. I actually meant to ask about the Plasma Beam's projectile sprites. Where did those come from?
As per the credits, those are from Enterbrain! Specifically, from their RPG Maker VX creation tool. I recolored the battle animations and tweaked the graphics slightly to fit in Doom, but they're really
quite pretty.
Scripten wrote:By the way, TerminusEst13, I've got code for the space jump, screw attack, and shinespark if you're interested. Of course, you'd probably need to adapt the code to be multiplayer compatible and to fit in with your work, but it's pretty simple stuff.
Ah, I would definitely be interested, if you wouldn't mind!

tsukiyomaru0 wrote:For some odd reason, GZDoom crashed when I tried to change out of Morph Ball.
That's weird. Were you playing any mapsets at the time? Are you able to recreate it? Do you have the crash log saved?