[3DGE] Dark Forces/Star Wars mod

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Re: [3DGE] Dark Forces/Star Wars mod

Postby CeeJay » Tue Jan 15, 2019 1:30 pm

I've been putting some more work into this. Finally adding some dynamic lighting. Properly.

Joined: 14 Mar 2010

Re: [3DGE] Dark Forces/Star Wars mod

Postby CeeJay » Wed Jan 23, 2019 10:37 pm

An imperial officer getting blasted in the face.


New widescreen-friendly HUD, bye bye crude placeholder. Also, 3D model for blaster bolts.
Joined: 14 Mar 2010

Re: [3DGE] Dark Forces/Star Wars mod

Postby RUNSABER » Thu Jan 24, 2019 2:00 pm

Anything you do in 3DGE is beautiful. Keep it up
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Battlehammer God
Joined: 02 Apr 2015

Re: [3DGE] Dark Forces/Star Wars mod

Postby CeeJay » Sun May 12, 2019 1:16 am

Well, here's the work I've put into it so far: http://www.mediafire.com/file/27c52w282 ... m.epk/file

Known issues: The lightsaber feels a little out of place, armor does not function that way I wanted, the weapon supercharge mechanic is a little wonky and gameplay balance is probably all over the place. Oh, and the model for blaster bolts is a little "meh" and thermal detonators behave a little oddly when bouncing.

Enjoy, may the force be with you.
Joined: 14 Mar 2010


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