Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby Gifty » Mon Jun 28, 2021 6:03 pm

comesect nocisum wrote:How do I go about applying this to the gzdoom I have on my pc?, I'm just starting my mod journey....when I download the mod, do I just add it to the folder with everything in it? any help much appreciated.

Hi! Greetings and welcome to your mod journey. :D

The easiest way to launch this mod is to drag its .pk3 file onto your Gzdoom executable, or any shortcut to it. Alternatively, you can double click the mod and tell your computer to open .pk3 files with Gzdoom by default, and that will automatically launch the game with the mod loaded in! There are other ways of automating the mod-loading process, but those are the quickest and simplest!
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby Cutmanmike » Wed Jun 30, 2021 4:21 pm

Unsure if fixed already but I noticed the Spectre doesn't have the correct tag (only noticeable with hp bar mods and such). smoothspectre needs the tag "$FN_SPECTRE".
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby CthulhuInACan » Thu Jul 01, 2021 12:08 am

The splash effects that happen when you shoot into liquids work fine with lava/water, but nothing happens when you shoot at nukage. It splashes when jumping on it, and when bullet casings fall in, but not when bullets are shot in.
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby VindSole » Sat Aug 14, 2021 1:40 pm

aSeriesOfNumbers wrote:
It seems to be broken on my end. Is this just a test build? Do you plan on working on this any further? I quite like all the restored features.


Ah, hi, sorry for not answering in months lol, yes just a test build that mostly need bugfixing, I hope to share a finished version soon.
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby SargentoBarboza » Wed Aug 18, 2021 11:43 am

I cant play it, it has errors!
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby wildweasel » Wed Aug 18, 2021 12:56 pm

SargentoBarboza wrote:I cant play it, it has errors!

What are the errors? Help us help you.
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby SargentoBarboza » Wed Aug 18, 2021 6:52 pm

wildweasel wrote:
SargentoBarboza wrote:I cant play it, it has errors!

What are the errors? Help us help you.


When I play it (in Zandronum or LZDoom), it says this "Execution could not continue.

26 errors while parsing DECORATE scripts"

I test it with no mods (Only Doom 1 or 2) and I test it with LZDoom and Zandronum... :(
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby wildweasel » Wed Aug 18, 2021 7:00 pm

Can you please post the entire console log (preferably in a Spoiler tag)?
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby Gifty » Wed Aug 18, 2021 7:07 pm

I can't speak for LZdoom, but Smooth Doom doesn't support Zandronum, so running it in that port is definitely liable to cause startup errors.
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby SargentoBarboza » Wed Aug 18, 2021 8:10 pm

wildweasel wrote:Can you please post the entire console log (preferably in a Spoiler tag)?

Oh, sorry! I was running it with another PK3 accidentally, so, no problems!
Anyways, thank you for your attention!
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby loinbread » Sat Aug 28, 2021 8:20 am

I miss the old monster variants - are these ever going to be re-added?
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby Alevam Inc » Wed Sep 22, 2021 2:55 pm

Where can I download the Latest version?
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby wildweasel » Wed Sep 22, 2021 3:10 pm

Alevam Inc wrote:Where can I download the Latest version?

Generally in the first post of the thread.
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