Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby dmslr » Sun Dec 20, 2020 2:31 pm

Gifty, are you working on the update these days? Or has it been delayed indefinitely?
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby BKIIKilla » Sat Jan 09, 2021 1:26 pm

Gen5lock131 wrote:Can anyone tell me if there is a way to make Smooth Doom compatible with Reikall's Voxels (viewtopic.php?f=46&t=58340&hilit=reikall) ?
Or is it a lost cause? There seem to be some incompatibilities in regards to the explosive barrels and the plasma gun.


Here is one I updated to work with Smoothdoom, I haven't tried it with the WIP 2.0 Test version yet, but it works with previous Smoothdoom releases.

https://1drv.ms/u/s!AKb-vLqkzj-0qn8
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby DevilBlackDeath » Sun Jan 24, 2021 3:07 pm

Hmm sorry in advance if it's a dumb question but I seem to remember Smooth Doom to have monster variants (especially for zombies) in an older version. Going off this video video it may seem I'm right (since the list of mod doesn't include some smooth monster randomizer) since the link goes back here as well. However I can't find it in the options anywhere. Was it removed at some point ? Is it still possible to download the version that had those if so ? Is it an option I haven't seen for some reason ? Thanks in advance everyone !
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby acridAxid » Sun Jan 24, 2021 6:55 pm

They were removed because smoothing out even the core monster set is an overwhelming task for one person. Try digging up an older build if you want them, but you'll be missing a lot of the more modern improvements.
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby DevilBlackDeath » Mon Jan 25, 2021 4:01 am

acridAxid wrote:They were removed because smoothing out even the core monster set is an overwhelming task for one person. Try digging up an older build if you want them, but you'll be missing a lot of the more modern improvements.

Ah makes sense ! Is there any plan to add those back later on or a monster replacement project that have those same vanilla-inspired demons smoothed ? I personally preferred those over variable deaths so even if it's gonna be from another mod I'm fine with it. If there's no smooth alternate monster I'm fine with it too, it's an amazing project to begin with :) Thanks for the answer by the way

Edit : For completeness' sake, what features would I be missing on ? Because there's a lot of features I don't use in the current version. As said before I don't mind not having extra deaths animation, weapon and monster rebalance, Doom 64 graphics and so on ;) I'm here only for vanilla 60 FPS gameplay !
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby acridAxid » Mon Jan 25, 2021 1:24 pm

Use the forums search to retrieve only the authors posts from this very thread.
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Re: Smooth Doom [WIP 2.0 TEST? WOWIE ZOWIE]

Postby DevilBlackDeath » Mon Jan 25, 2021 3:12 pm

acridAxid wrote:Use the forums search to retrieve only the authors posts from this very thread.

Oh I thought it would have been removed by now ! Gonna take a look that way then, thanks :)
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