Smooth Doom [UPDATE 9/25/19]

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Re: Smooth Doom [UPDATE 9/25/19]

Postby Takuat » Mon Feb 10, 2020 6:59 pm

Just wanted to say thank you so much for the mod. I've been playing around with a bunch of "smooth" animation sets and yours seems to be the best blend of features and being lightweight, though Dead Marine was definitely a personal favourite. I was actually trying to port over the sounds and HUD from Dead Marine but being pretty new to actual modding it seemed to just break Smooth Doom so I guess I'll be waiting (and praying) for if you get those Dead Marine parts ported over. Thanks again!
Takuat
 
Joined: 11 Feb 2020

Re: Smooth Doom [UPDATE 9/25/19]

Postby Gifty » Tue Feb 11, 2020 1:43 am

Yeah! I've wanted to add in the sounds from Dead Marine for ages, cause I worked harder on that than probably any other aspect of the mod (a lot of it was custom sound work), I'm just trying to find a way to do it modularly enough where people can switch it off if they don't like it.
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Gifty
Recon'ize that smell?
 
Joined: 16 Jun 2013

Re: Smooth Doom [UPDATE 9/25/19]

Postby VGA » Tue Feb 11, 2020 6:25 am

Do it the way Doom 64 Retribution does its options.
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VGA
 
Joined: 28 Mar 2011

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