Here where to get it : http://devbuilds.drdteam.org/gzdoom/
Download the on at the top of the list (the one i'm using)
After messing a lot with my predator mod i had an idea, why not creating a Terminator mod theme.
UPDATE
Changes
1 - I removed the custom musics because all i wanted was the weapons sounds and not all the musics and stuff from K.K. mod(that's what happens when copy/pasting an entire folder without checking the content ) That change shrink the file size from 40mo to 20mo
2 - I also removed the custom ambient sounds for the same reason as above
3 - I accelerate the reload speed of most weapons - it's a Terminator right? so it has superior weapon handling and can reload faster than a normal human
4 - I added the Grenade Launcher to the arsenal - it only drops from synthetics with a really low drop rate making it a really rare weapon
5 - I modified the fullscreen HUD - now it looks like this
Spoiler:6 - I fixed the scope view for the tactical pulse rifle
7 - I changed the location of the enemy info and health bar
8 - About the HUD, i removed the level ID, difficulty setting and time display to keep minimum info displayed on the HUD
While testing i noticed a "runaway script" error for script 102 but it seems to only happen on maps with many monsters spawning close to the player's location and showing up on the radar forcing this one to get nuts.
Unfortunately i haven't been able to solve this error yet but since it's happening extremely rarely and while playing a map with lots of monsters it shouldn't be a problem with all Doom IWADs. So just avoid joke wads and you'll be fine
if there is any bug you noticed while playing please tell me and i'll fix it as soon as i can
AvT1.pk3
Same as above but without Aliens : HvT1.pk3
Have Fun
NOTE : This is the final update, i do not intent to develop this project any further because I'm satisfied with the final product
and thanks to cybermind, Kontra Kommando and jdredalert's help i've been able to finalize it the way i wanted.
Also thanks for your support on this project and don't forget to check out xenoxols's version of this mod, i think it's really good
You can find his thread HERE
Old Beta 5
Spoiler:________________________________________________________________________________________________________
-=CREDITS=-
Yholl For giving me suggestions and tips about how to make a zoom and view mode changes without the need of the altfire of any weapons
Blue Shadow : For helping me solve some technical issues with the HUD
jpalomo : For his monster's health bar from which i based the Terminator monster's info display on
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EDIT : I forgot to say i haven't test it in Co-Op so i don't know if it works but there is no major modifications so it might works. Try it at your own risks and if it works let me know.