[Done] shotguns 2.1

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Re: shotguns

Postby Ctrl+Alt+Destroy » Sun Feb 09, 2014 2:10 pm

Spoiler:
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Re: shotguns

Postby Princess Viscra Maelstrom » Sun Feb 09, 2014 7:29 pm

>SHOTGUNS INTENSIFY<
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Re: shotguns

Postby Kyle873 » Sun Feb 09, 2014 7:43 pm

Ctrl+Alt+Destroy wrote:
Spoiler:


Lost it.
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Re: shotguns

Postby ChronoSeth » Sun Feb 09, 2014 8:04 pm

Marrub wrote:
Code: Select allExpand view
shotguns
{
shotguns = shotguns
shotguns
}

FTFY
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Re: shotguns

Postby Captain J » Sun Feb 09, 2014 11:28 pm

doomguy is a shogun, with t.
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Re: shotguns

Postby Cage » Mon Feb 10, 2014 2:30 am

“No! I must kill the shotguns” he shouted
The radio said “No, John. You are the shotguns”
And then John was a boomstick.
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Re: shotguns

Postby Captain J » Mon Feb 10, 2014 3:56 am

now that's the what boomstick is supposed to be.
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Re: shotguns

Postby Marrub » Mon Feb 10, 2014 4:09 am

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Re: shotguns

Postby SoloSpaghetti » Mon Feb 10, 2014 4:40 am

And... What if I play this with some gore .wad? D:
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Re: shotguns

Postby Marrub » Mon Feb 10, 2014 5:14 am

you will get shotguns
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Re: shotguns

Postby Slax » Mon Feb 10, 2014 5:24 am

shotguns aren't real
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Re: shotguns

Postby Kyle873 » Mon Feb 10, 2014 6:05 am

Slax wrote:shotguns aren't real


BURN THE HERETIC!
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Re: shotguns

Postby Captain J » Mon Feb 10, 2014 7:00 am

come on, slaxie. belive us(specially boomsticks).
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Re: shotguns

Postby Bitterman » Mon Feb 10, 2014 7:10 am

I want to believe.
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Re: shotguns

Postby Tapwave » Mon Feb 10, 2014 10:21 am

By the way, get the update, open the minimap and check the map names.
If zdoom's language is set to any english variant you'll have a little surprise.
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