Page 15 of 15
Re: shotguns + chainguns
Posted: Sat Mar 22, 2014 2:14 pm
by Marrub
GoodYume6 wrote:im sure it lags like hell
hopefully does not lag anymore
I crashed about 20 times during a zandronum co-op game of this but I fixed that
Re: [Finalized] shotguns 2
Posted: Sun Nov 29, 2015 10:35 pm
by Marrub
it's finally done holy god I was lazy as heck this whole time and completely forgot to release it
download on first page
Re: [Finalized] shotguns 2
Posted: Tue Dec 01, 2015 1:51 am
by Big C
/me fires the BFS9000
...
...
...
/me sheds tears of joy
Re: [Finalized] shotguns 2
Posted: Tue Dec 01, 2015 4:27 am
by YukesVonFaust
Marrub wrote:it's finally done holy god I was lazy as heck this whole time and completely forgot to release it
download on first page
ABOUT TIME
edit: ABOUT- *DSSHOTGN*
Re: [Finalized] shotguns 2
Posted: Tue Dec 01, 2015 5:58 am
by Oberron
Riding shotgun.
Re: [Done] shotguns 2.1
Posted: Tue Dec 01, 2015 11:53 am
by Marrub
2.1 finished, all enemies and weapons replaced
I think I can successfully say this is done now
Re: [Done] shotguns 2.1
Posted: Tue Dec 01, 2015 12:31 pm
by ZioMcCall
SHOOOOOOOOTGUUUUUUUUUNSSSSSSSS!!!!!
Re: [Done] shotguns 2.1
Posted: Tue Dec 01, 2015 12:41 pm
by Jaxxoon R
And yes
Shotguns fire shotguns
Re: [Done] shotguns 2.1
Posted: Sun Dec 06, 2015 6:21 pm
by Silentdarkness12
I'll say this much.
This mod is freaking HARD. Seriously.
Re: [Done] shotguns 2.1
Posted: Mon Dec 07, 2015 9:37 am
by Untitled
11/10 not enough shotguns
though in all honesty I miss the time where firing the SSG once resulted in everything in the room (including the shooter) dying