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Re: shotguns + chainguns

PostPosted: Sat Mar 22, 2014 3:14 pm
by Marrub
GoodYume6 wrote:im sure it lags like hell :P

hopefully does not lag anymore
I crashed about 20 times during a zandronum co-op game of this but I fixed that

Re: [Finalized] shotguns 2

PostPosted: Sun Nov 29, 2015 11:35 pm
by Marrub
it's finally done holy god I was lazy as heck this whole time and completely forgot to release it
download on first page

Re: [Finalized] shotguns 2

PostPosted: Tue Dec 01, 2015 2:51 am
by Big C
/me fires the BFS9000

...

...

...

/me sheds tears of joy

Re: [Finalized] shotguns 2

PostPosted: Tue Dec 01, 2015 5:27 am
by YukesVonFaust
Marrub wrote:it's finally done holy god I was lazy as heck this whole time and completely forgot to release it
download on first page

ABOUT TIME
edit: ABOUT- *DSSHOTGN*

Re: [Finalized] shotguns 2

PostPosted: Tue Dec 01, 2015 6:58 am
by Oberron
Riding shotgun.

Re: [Done] shotguns 2.1

PostPosted: Tue Dec 01, 2015 12:53 pm
by Marrub
2.1 finished, all enemies and weapons replaced
I think I can successfully say this is done now

Re: [Done] shotguns 2.1

PostPosted: Tue Dec 01, 2015 1:31 pm
by ZioMcCall
SHOOOOOOOOTGUUUUUUUUUNSSSSSSSS!!!!!

Re: [Done] shotguns 2.1

PostPosted: Tue Dec 01, 2015 1:41 pm
by Jaxxoon R
And yes

Shotguns fire shotguns

Re: [Done] shotguns 2.1

PostPosted: Sun Dec 06, 2015 7:21 pm
by Silentdarkness12
I'll say this much.

This mod is freaking HARD. Seriously.

Re: [Done] shotguns 2.1

PostPosted: Mon Dec 07, 2015 10:37 am
by Untitled
11/10 not enough shotguns

though in all honesty I miss the time where firing the SSG once resulted in everything in the room (including the shooter) dying