[Done] shotguns 2.1

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: shotguns + chainguns

Postby Marrub » Sat Mar 22, 2014 3:14 pm

GoodYume6 wrote:im sure it lags like hell :P

hopefully does not lag anymore
I crashed about 20 times during a zandronum co-op game of this but I fixed that
User avatar
Marrub
Secreta In Exile
 
Joined: 26 Feb 2013
Discord: Marrub#5455

Re: [Finalized] shotguns 2

Postby Marrub » Sun Nov 29, 2015 11:35 pm

it's finally done holy god I was lazy as heck this whole time and completely forgot to release it
download on first page
User avatar
Marrub
Secreta In Exile
 
Joined: 26 Feb 2013
Discord: Marrub#5455

Re: [Finalized] shotguns 2

Postby Big C » Tue Dec 01, 2015 2:51 am

/me fires the BFS9000

...

...

...

/me sheds tears of joy
User avatar
Big C
 
Joined: 19 Oct 2010

Re: [Finalized] shotguns 2

Postby YukesVonFaust » Tue Dec 01, 2015 5:27 am

Marrub wrote:it's finally done holy god I was lazy as heck this whole time and completely forgot to release it
download on first page

ABOUT TIME
edit: ABOUT- *DSSHOTGN*
User avatar
YukesVonFaust
Yeah, I'm that guy who collaborates.
 
Joined: 09 Feb 2015
Location: somewhere i guess
Discord: YukesVonFaust#9009

Re: [Finalized] shotguns 2

Postby Oberron » Tue Dec 01, 2015 6:58 am

Riding shotgun.
User avatar
Oberron
Now it's your turn.
 
Joined: 02 Aug 2015
Location: New York City (Czech Republic)
Discord: 6709

Re: [Done] shotguns 2.1

Postby Marrub » Tue Dec 01, 2015 12:53 pm

2.1 finished, all enemies and weapons replaced
I think I can successfully say this is done now
User avatar
Marrub
Secreta In Exile
 
Joined: 26 Feb 2013
Discord: Marrub#5455

Re: [Done] shotguns 2.1

Postby ZioMcCall » Tue Dec 01, 2015 1:31 pm

SHOOOOOOOOTGUUUUUUUUUNSSSSSSSS!!!!!
User avatar
ZioMcCall
I hate blackouts!
 
Joined: 05 Dec 2014
Location: Senigallia,Italy

Re: [Done] shotguns 2.1

Postby Jaxxoon R » Tue Dec 01, 2015 1:41 pm

And yes

Shotguns fire shotguns
User avatar
Jaxxoon R
 
Joined: 04 May 2014

Re: [Done] shotguns 2.1

Postby Silentdarkness12 » Sun Dec 06, 2015 7:21 pm

I'll say this much.

This mod is freaking HARD. Seriously.
User avatar
Silentdarkness12
Level 5: DECORATE Understudy
 
Joined: 15 Aug 2013
Location: Plains of Pride

Re: [Done] shotguns 2.1

Postby Untitled » Mon Dec 07, 2015 10:37 am

11/10 not enough shotguns

though in all honesty I miss the time where firing the SSG once resulted in everything in the room (including the shooter) dying
Untitled
 
Joined: 18 Apr 2013

Previous

Return to Gameplay Mods

Who is online

Users browsing this forum: BoneofMalkav, Gollgagh, Lt.blam, PerilousPear and 6 guests