[Done] shotguns 2.1

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: shotguns

Postby HexaDoken » Thu Feb 06, 2014 8:14 am

I managed to get to doom 2 MAP03 on UV 100% before getting horribly murdered by my very own blood.

Cacoward material.
HexaDoken
 
Joined: 01 Dec 2011

Re: shotguns

Postby Mike12 » Thu Feb 06, 2014 8:44 am

Yea, as I walk through the valley of the shadow of shotguns, I shall fear no evil, for buckshot is with me.
User avatar
Mike12
Horror fanatic
 
Joined: 13 May 2011

Re: shotguns

Postby Captain J » Thu Feb 06, 2014 8:54 am

less being nuts.wad, you can be really serious with deus valt 2 too.

ooh my, so many choices.
User avatar
Captain J
Oh... Oh hi!
 
Joined: 02 Oct 2012
Location: Urban Clustermess
Discord: DiscussJ#3128

Re: shotguns

Postby edward850 » Thu Feb 06, 2014 8:55 am

Don't try this at home (your CPU will collapse in on itself):
(Notice: The video still seems to be processing for some people, for some reason.)
(Update: Youtube has only just now acknowledged that the video is taking longer to process then it should be. Apparently Google has just as much trouble with shotguns.pk7 as we did.)

Video died (thanks Youtube). Look for a later post.
Last edited by edward850 on Thu Feb 06, 2014 6:26 pm, edited 2 times in total.
User avatar
edward850
[netcode intensifies]
 
Joined: 19 Jul 2005
Location: New Zealand

Re: shotguns

Postby Ikazu-san » Thu Feb 06, 2014 9:03 am

Let this day be known as "The Day when Pellets were raining like CRAZY and Rivers turned Shelcasings".
User avatar
Ikazu-san
Triple+Homing+Finale
 
Joined: 08 Apr 2013

Re: shotguns

Postby Tapwave » Thu Feb 06, 2014 10:17 am

This is the most beautiful thing and if this doesn't get the 2014 Mockaward I will be extremely sad.
Also super shotgun support when
User avatar
Tapwave
On the GREEN!
 
Joined: 20 Aug 2011
Discord: Insulting#2455

Re: shotguns

Postby Captain J » Thu Feb 06, 2014 10:23 am

also planetful o' Shells!
User avatar
Captain J
Oh... Oh hi!
 
Joined: 02 Oct 2012
Location: Urban Clustermess
Discord: DiscussJ#3128

Re: shotguns

Postby idGamer » Thu Feb 06, 2014 11:09 am

Wow....

Anyway, being slightly serious, this wad makes Doom much more tense! Especially around chaingunners. :lol:
User avatar
idGamer
Gosh - are we having a ball, or what?
 
Joined: 29 Jul 2013

Re: shotguns

Postby zrrion the insect » Thu Feb 06, 2014 11:32 am

It lagged into beautiful in MAP32 after I shot the cyberdemon.
You have won.
User avatar
zrrion the insect
Like a fish in a child's hands.
 
Joined: 25 Jun 2009
Location: Time Station 1: Moon of Glendale

Re: shotguns

Postby Gez » Thu Feb 06, 2014 11:35 am

This might be the thing that makes MAP30 fun.
Gez
 
Joined: 06 Jul 2007

Re: shotguns

Postby Xaser » Thu Feb 06, 2014 1:49 pm

shotguns
User avatar
Xaser
autodefenestrator
 
Joined: 20 Jul 2003

Re: shotguns

Postby Captain J » Thu Feb 06, 2014 2:05 pm

we needs new decent and shotgun-exy maps that possible to be a shotgu-some, shotguns. shotgood-lugkun.
User avatar
Captain J
Oh... Oh hi!
 
Joined: 02 Oct 2012
Location: Urban Clustermess
Discord: DiscussJ#3128

Re: shotguns

Postby TerminusEst13 » Thu Feb 06, 2014 2:41 pm

VIDEO GAMES ARE SAVED
User avatar
TerminusEst13
I'm just a guy.
 
Joined: 09 Nov 2009

Re: shotguns

Postby Shadelight » Thu Feb 06, 2014 2:42 pm

This is the best thing I never thought I wanted.
User avatar
Shadelight
You must construct additional lumber.
 
Joined: 20 May 2005
Location: Hyrule
Discord: Shadelight#4920

Re: shotguns

Postby Untitled » Thu Feb 06, 2014 6:10 pm

Can you make a version of this where the shotguns fade out

It would help the lag because this is unplayable currently

But this is still one of the best things I've played
Untitled
 
Joined: 18 Apr 2013

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: Clocky, TheNightATK300, whateve, Yandex [Bot] and 7 guests