GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

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Re: GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

Postby rhyrhygogo » Sun Nov 01, 2020 8:39 am

Ah thanks thanks
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Joined: 06 Sep 2020

Re: GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

Postby Malachai13 » Sat Apr 10, 2021 10:15 pm

Hey, I was curious, is there a way to force the custom NES/SNES style music when playing as the Slayer? Great mod btw, highly entertaining, the "augh, NO WAY!" *BOOM* makes me smile every time.
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Re: GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

Postby JohnnyTheWolf » Sun Apr 11, 2021 1:11 pm

What I did is get a 8-bit soundfont in the "soundfonts" folder and then select it in-game so that I can listen to the MIDI soundtrack with a NES soundfont.
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Re: GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

Postby Burtie » Tue Jul 27, 2021 5:33 pm

How do I beat the edgelords? Nothing I attack them with seems to phase them (I'm playing as Blaz BTW) and so far the only method I've found for dealing with them is to run.
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Re: GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

Postby Combine_Kegan » Tue Jul 27, 2021 10:30 pm

Burtie wrote:How do I beat the edgelords? Nothing I attack them with seems to phase them (I'm playing as Blaz BTW) and so far the only method I've found for dealing with them is to run.

Bully the hell out of them, if you can rush them down as Blaz with powered sword strikes you can easily break them down. The Hyper Mode on the Blazter also works well.
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