GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

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Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

Postby PresBarackbar » Fri Dec 27, 2019 6:09 pm

I must be dense or have missed it somewhere...but how do you activate the Sentinel Arms as Kustam?
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Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

Postby Combine_Kegan » Fri Dec 27, 2019 9:45 pm

PresBarackbar wrote:I must be dense or have missed it somewhere...but how do you activate the Sentinel Arms as Kustam?

The use item key, same as Blaz's fatal draw, you'll need a full meter first of course
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Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

Postby Doomedbot » Thu Jan 23, 2020 11:46 am

This mod would fit perfect with golden souls 2 there just one issue with running them together the jump doesn't work you don't jump as high as you need to go play :cry:
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Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

Postby HolyHeadcrab » Fri Jan 24, 2020 5:49 pm

Doomedbot wrote:This mod would fit perfect with golden souls 2 there just one issue with running them together the jump doesn't work you don't jump as high as you need to go play :cry:

Super Mario Agilities will fix that for you.
viewtopic.php?f=43&t=61742

That being said, Golden Souls 2 really isn't meant to be played with anything else. It's gonna break stuff.
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Re: GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

Postby Ninobanaani » Sun Jan 26, 2020 3:27 am

Oh shit, new update? What a treat!
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