GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby GoderackGR » Sat Sep 07, 2019 10:09 am

I truly love this mod, man! Every map I download, I always try to play it with GMOTA first! It just gives me that SNES/GBA feeling of RPGs, combined with FPS Doom-style action. This mod takes these two elements and creates something amazing!

I can't wait for the next updates to come!
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Combine_Kegan » Sun Oct 20, 2019 4:13 pm

Sorry for the silence, have a big dev diary showcasing what I've been working on.
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby armymen12002003 » Sun Oct 20, 2019 4:35 pm

This looks really really good can't wait to try v3 will it be compatible with heretic and hexen?
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby thedeathrunner123 » Sun Oct 20, 2019 5:40 pm

OOOOOOOO This is gonna be GREAT when it comes out! Totally worth the wait!
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Combine_Kegan » Sun Oct 20, 2019 7:14 pm

armymen12002003 wrote:This looks really really good can't wait to try v3 will it be compatible with heretic and hexen?


I'm afraid not, it was something I had considered in early stages of GMOTA but at this point I don't want to look into compat for those, mainly cus Hexen/Heretic add additional items and I cannot think of anything worthwhile to add for those
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby armymen12002003 » Sun Oct 20, 2019 7:21 pm

Oh ok well it's going to be great nonetheless to play 😊
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby stagefatality » Sun Oct 20, 2019 7:54 pm

Oh man, I'm loving what I see here. Super excited for the next release, I'm sure it'll be worth the wait!
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Tartlman » Thu Oct 24, 2019 12:00 pm

come to think of it, kustam's staff looks like a lamp decoration in some wad i've played (ancient aliens i think?)... i can't unsee kustam bashing enemies with a lamp.
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby snarkel » Thu Oct 24, 2019 1:12 pm

I'm VERY excited to try out Knightmare mode and have it kick my ass as i lack in melee expertise
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Combine_Kegan » Sun Nov 03, 2019 5:57 pm

Well, here we go

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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Nems » Sun Nov 03, 2019 8:58 pm

Yaaaaaassssss! <3
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Captain J » Sun Nov 03, 2019 10:33 pm

Seen some previews and WIPs on Discord. Glad i can see the trailer!
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby namsan » Mon Nov 04, 2019 12:03 am

I'm hyped
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Tartlman » Mon Nov 04, 2019 8:19 am

aghhhh
AGHHHHHHHH

YES
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Re: GMOTA: Fantasy arcade action, UPDATE 4/3/2018 [V1.2]

Postby Darman Macray » Mon Nov 11, 2019 10:01 pm

Love this! Looks super dope--especially the enemy roster.

Is there a standalone of the monster-pack for this yet?
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