GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Combine_Kegan » Fri Mar 16, 2018 12:05 am

And we're live! Check the first page for the download link!
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby YukesVonFaust » Fri Mar 16, 2018 12:05 am

HOLY FREAKING BLAZ IT'S HERE
GOTTA DOWNLOAD IT NOW
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Bigger C » Fri Mar 16, 2018 12:18 am

THE HYPE IS VERY FUCKING REAL.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby affandede » Fri Mar 16, 2018 1:42 am

First bug report:

Don't know why but sometimes you can't pickup small bullet gems. You can still get combined bullet+shotgun ammo from bigger enemies but place gets littered with small bullet gems you can't pickup even if you don't have any bullet ammo. Experienced this odd bug on third map of Scythe2.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Funky Gnoll » Fri Mar 16, 2018 2:16 am

Chivalry: IS TURBO

nah for real this mod is hot stuff, nice job!
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Bigger C » Fri Mar 16, 2018 2:21 am

JESUS FUCK I MEANT TO GO TO SLEEP 2 HOURS AGO.

GMOTA IS A HELLUVA DRUG.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Combine_Kegan » Fri Mar 16, 2018 2:36 am

affandede wrote:First bug report:

Don't know why but sometimes you can't pickup small bullet gems. You can still get combined bullet+shotgun ammo from bigger enemies but place gets littered with small bullet gems you can't pickup even if you don't have any bullet ammo. Experienced this odd bug on third map of Scythe2.


You used the give all cheat, didn't you? The give all cheat will give the player all ammunition types, so you have blazter bullets alongside your ammunition for the Doomslayer's repeater
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby affandede » Fri Mar 16, 2018 2:52 am

Combine_Kegan wrote:
affandede wrote:First bug report:

Don't know why but sometimes you can't pickup small bullet gems. You can still get combined bullet+shotgun ammo from bigger enemies but place gets littered with small bullet gems you can't pickup even if you don't have any bullet ammo. Experienced this odd bug on third map of Scythe2.


You used the give all cheat, didn't you? The give all cheat will give the player all ammunition types, so you have blazter bullets alongside your ammunition for the Doomslayer's repeater


No Keagan, I didn't. Tried some other map packs like Maps of Chaos, Hellbound and Equinox, it just occurs on Scythe 2. And it is always on third map. Did you make any wad-specific scripting like in Guncaster mod? (For instance, it had some funny intermission screens if you play the mod with vanilla iwads.)

By the way, AMAZING mod. I am having a blast with New gothic movement right now and just discovered you have to destroy bonelord's bones.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Combine_Kegan » Fri Mar 16, 2018 3:06 am

affandede wrote:
Combine_Kegan wrote:
affandede wrote:First bug report:

Don't know why but sometimes you can't pickup small bullet gems. You can still get combined bullet+shotgun ammo from bigger enemies but place gets littered with small bullet gems you can't pickup even if you don't have any bullet ammo. Experienced this odd bug on third map of Scythe2.


You used the give all cheat, didn't you? The give all cheat will give the player all ammunition types, so you have blazter bullets alongside your ammunition for the Doomslayer's repeater


No Keagan, I didn't. Tried some other map packs like Maps of Chaos, Hellbound and Equinox, it just occurs on Scythe 2. And it is always on third map. Did you make any wad-specific scripting like in Guncaster mod? (For instance, it had some funny intermission screens if you play the mod with vanilla iwads.)

By the way, AMAZING mod. I am having a blast with New gothic movement right now and just discovered you have to destroy bonelord's bones.


Ah wait, no, I see what happened, you picked up some backpacks, which gave you some of Blaz's ammo stuff. Unfortunately I can't stop the backpack from doing that, but I know a fix for that. I'll apply that later today. Thank you for pointing this out, and I'm glad you're enjoying the mod thus far
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby SiFi270 » Fri Mar 16, 2018 4:15 am

Doom Slayer goes really well with the Consolation Prize version of Outcast Levels. Especially when...

Spoiler:


EDIT: Also, I've noticed that Hell Knights bleed green nashgore-esque blood but still leave red decals on the wall. Lastly, what does the Wrath Caster's alt fire do? Edit the second: Not sure how I missed that the first time I picked it up.
Last edited by SiFi270 on Fri Mar 16, 2018 4:59 am, edited 1 time in total.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby affandede » Fri Mar 16, 2018 4:30 am

I am not a modding guru but I think all Blaz ammo types can be excluded from backpacks in DoomSlayer class, and vice versa. Still, as I said am no modding guru but just speaking from my own limited modding experience.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby john190 » Fri Mar 16, 2018 7:02 am

Who the hell is Kustan?
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby affandede » Fri Mar 16, 2018 7:41 am

john190 wrote:Who the hell is Kustan?


Dabbling with mod files, are we?
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby john190 » Fri Mar 16, 2018 7:44 am

affandede wrote:
john190 wrote:Who the hell is Kustan?


Dabbling with mod files, are we?


No. I saw it on the exit screen. It said: Kustan will eventually join the struggle.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby affandede » Fri Mar 16, 2018 8:01 am

john190 wrote:
affandede wrote:
john190 wrote:Who the hell is Kustan?


Dabbling with mod files, are we?


No. I saw it on the exit screen. It said: Kustan will eventually join the struggle.


Oh. It was the name of a sub-folder in decorate files, so I thought...

As for the Kustan (and Samson), guess they are additional characters we can hope to see in future versions.
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