GMOTA: Fantasy arcade action, UPDATE 12/4/2019 [V1.4]

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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Postby Doomenator » Mon Mar 12, 2018 1:24 pm

Combine_Kegan wrote:I hope you people are ready for this friday

Yes, of course. :D
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Postby Silentdarkness12 » Mon Mar 12, 2018 1:36 pm

OOOOOOOOOHHHH

IT IS COMING! Yeeeee boi!
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Postby Funky Gnoll » Mon Mar 12, 2018 6:23 pm

Combine_Kegan wrote:I hope you people are ready for this friday


I AM EXTREMELY FUCKING READY
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Postby Asenji » Mon Mar 12, 2018 9:40 pm

ooooooooof clearing plans on Friday.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Postby armymen12002003 » Mon Mar 12, 2018 9:56 pm

that is looking awesome man can't wait til friday.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Captain J » Mon Mar 12, 2018 11:19 pm

Friday- Friday- Rebecca Black's Fridaaay-

... Sick joke aside, i really love the quality of the trailer video. Looks promising and i feel faithfully excited already!! :D
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby lwks » Mon Mar 12, 2018 11:24 pm

Please tell me the Crucible is the BFG
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Bigger C » Wed Mar 14, 2018 6:12 pm

MAD

FUCKING

HYPE
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby RustyController » Thu Mar 15, 2018 12:16 pm

At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Combine_Kegan » Thu Mar 15, 2018 2:00 pm

RustyController wrote:At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?

Naw, that's the fatal draw. Blaz sheathes his sword and builds a massive amount of energy for a single absurdly powerful melee strike
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Bigger C » Thu Mar 15, 2018 2:09 pm

I am going to be playing this with Eternal DooM IV all fucking weekend, I swear. It's too perfect.
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby RustyController » Thu Mar 15, 2018 2:34 pm

Combine_Kegan wrote:
RustyController wrote:At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?

Naw, that's the fatal draw. Blaz sheathes his sword and builds a massive amount of energy for a single absurdly powerful melee strike

Aw and here i was hype to throw pommels at everything i could see
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Combine_Kegan » Thu Mar 15, 2018 4:58 pm

RustyController wrote:
Combine_Kegan wrote:
RustyController wrote:At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?

Naw, that's the fatal draw. Blaz sheathes his sword and builds a massive amount of energy for a single absurdly powerful melee strike

Aw and here i was hype to throw pommels at everything i could see


Why be content with throwing just the pommel when you can throw the entire sword?
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby DemonSlayer » Thu Mar 15, 2018 4:59 pm

AH YEAH! WOOOOOO!! So awesome! Thank you so much for continuing to work on this mod. There is something just so cathartic about how this mod all works that makes me happy that old school games are not forgotten. I have said it many times but it will forever hold true, I love the DooM modding community <3 _ <3
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Postby Bigger C » Thu Mar 15, 2018 5:12 pm

Combine_Kegan wrote:Why be content with throwing just the pommel when you can throw the entire sword?


Because that would be ending them TOO rightly! :P
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