GMOTA: Fantasy arcade action, UPDATE 8/18/2020 [V1.4.1]

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Doomenator
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Post by Doomenator »

Combine_Kegan wrote:I hope you people are ready for this friday
Yes, of course. :D
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Silentdarkness12
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Post by Silentdarkness12 »

OOOOOOOOOHHHH

IT IS COMING! Yeeeee boi!
Funky Gnoll
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Post by Funky Gnoll »

Combine_Kegan wrote:I hope you people are ready for this friday
I AM EXTREMELY FUCKING READY
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Asenji
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Post by Asenji »

ooooooooof clearing plans on Friday.
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armymen12002003
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 5/29/2015 [V0.9

Post by armymen12002003 »

that is looking awesome man can't wait til friday.
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Captain J
 
 
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by Captain J »

Friday- Friday- Rebecca Black's Fridaaay-

... Sick joke aside, i really love the quality of the trailer video. Looks promising and i feel faithfully excited already!! :D
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lwks
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by lwks »

Please tell me the Crucible is the BFG
Bigger C
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by Bigger C »

MAD

FUCKING

HYPE
RustyController
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by RustyController »

At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?
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Combine_Kegan
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by Combine_Kegan »

RustyController wrote:At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?
Naw, that's the fatal draw. Blaz sheathes his sword and builds a massive amount of energy for a single absurdly powerful melee strike
Bigger C
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by Bigger C »

I am going to be playing this with Eternal DooM IV all fucking weekend, I swear. It's too perfect.
RustyController
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by RustyController »

Combine_Kegan wrote:
RustyController wrote:At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?
Naw, that's the fatal draw. Blaz sheathes his sword and builds a massive amount of energy for a single absurdly powerful melee strike
Aw and here i was hype to throw pommels at everything i could see
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Combine_Kegan
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by Combine_Kegan »

RustyController wrote:
Combine_Kegan wrote:
RustyController wrote:At 1:25 in the reveal trailer are you doing what i think you are doing and ending that cyberdemon rightly?
Naw, that's the fatal draw. Blaz sheathes his sword and builds a massive amount of energy for a single absurdly powerful melee strike
Aw and here i was hype to throw pommels at everything i could see
Why be content with throwing just the pommel when you can throw the entire sword?
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DemonSlayer
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by DemonSlayer »

AH YEAH! WOOOOOO!! So awesome! Thank you so much for continuing to work on this mod. There is something just so cathartic about how this mod all works that makes me happy that old school games are not forgotten. I have said it many times but it will forever hold true, I love the DooM modding community <3 _ <3
Bigger C
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Re: GMOTA: Fantasy arcade action, NEW UPDATE 3/16/2018 [V1.0

Post by Bigger C »

Combine_Kegan wrote: Why be content with throwing just the pommel when you can throw the entire sword?
Because that would be ending them TOO rightly! :P

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