Triple S wrote:Yeah, the shield was a little good. Will we still have a way to dash around like a moron? I think we all like to go fast.
Combine_Kegan wrote:Triple S wrote:Yeah, the shield was a little good. Will we still have a way to dash around like a moron? I think we all like to go fast.
I definitely need to keep that in somewhere. Not sure WHERE though... I need to think it over
Combine_Kegan wrote:Triple S wrote:Yeah, the shield was a little good. Will we still have a way to dash around like a moron? I think we all like to go fast.
I definitely need to keep that in somewhere. Not sure WHERE though... I need to think it over
Cryomundus wrote:Combine_Kegan wrote:Triple S wrote:Yeah, the shield was a little good. Will we still have a way to dash around like a moron? I think we all like to go fast.
I definitely need to keep that in somewhere. Not sure WHERE though... I need to think it over
Wait, didn't enabling Shining Knight gave you the shield dash/bash (sans invincibility)? Or did you remove that at some point?
Triple S wrote:Combine_Kegan wrote:Triple S wrote:The powered sword could just be one powerful, continuous thrust attack (with copious amounts of energy making you a living "Arcane Arrow"), AKA"Let's just Shinespark through everything!" It'd use a fair bit of energy per second, though. It'd be cool if it'd pierce anything the "outer hitbox" kills, but if it doesn't kill something (like, you find a Hell Knight), you collide with it and bounce off of them Pegasus Boots style, dealing an additional burst of damage to the enemy you hit. This impact would be accompanied by appropriate arcane energy effects and draining an extra chunk of meter, of course.
Triple S wrote:Combine_Kegan wrote:Triple S wrote:The powered sword could just be one powerful, continuous thrust attack (with copious amounts of energy making you a living "Arcane Arrow"), AKA"Let's just Shinespark through everything!" It'd use a fair bit of energy per second, though. It'd be cool if it'd pierce anything the "outer hitbox" kills, but if it doesn't kill something (like, you find a Hell Knight), you collide with it and bounce off of them Pegasus Boots style, dealing an additional burst of damage to the enemy you hit. This impact would be accompanied by appropriate arcane energy effects and draining an extra chunk of meter, of course.
twinkieman93 wrote:Eh. I dunno. Unless he means "the powered sword's charge attack", I might just have misread it. But changing the powered sword form into a glorified extra attack rather than a true and separate form just kind of feels weird to me.
Hetdegon wrote:Also its usefulness can be severely limited by certain maps, like getting stuck on detail geometry. Sounds like something that can only work as intended in some large open arena.
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