Re: GMOTA: Fantasy arcade action, [V0.9.7]

Crudux Cruo wrote:Ah, i see, thanks for clearing that up. fun mod honestly, would love to see new/improved subweapons. still think there should be weapon upgrades, but oh well. (yes im aware of the R button, but still.)
Funny you should mention that. As I mentioned in my earlier post, the usable subitems are being removed and in their place, I'll have passive upgrades that change how the primary weapons work. The armor amulet is also being retooled as a passive item that grants the hero the chance to fire out a shockwave whenever they're hurt, enemies hit with this shockwave will either be pushed back sharply, or left in a temporary dazed state. I'm probably gonna bring back the gauntlet of wrath in some way too, as well as that mage circlet I had.