I don't think you can embed webms here so let me start off by
Linking a video of Blaz's new sword sprites which I'm currently working onI've also got some pretty important gameplay changes coming in the near future:
*POW for subweapons will be taken if you get melee'd or shot with wyvern flames, homing revenant boners, Mage Gunner charge shots/missiles, and other future monsters with powerful projectiles
*Item crashes will consume a new resource, and this resource's max limit can be raised from backpacks. Shield dashing will still use arcane energy because you gotta go fast.
*The powered sword attack is going to get buffed slightly
*Wimpy boomerang sword throws are probably going to be removed, super homing throws will become the new powered sword utility.
*almost all usable sub items will be removed in favor of stage-long passive upgrades, except for the hammer, that's banging as shit and it'll become a special subweapon, the POW giver will remain too
*Shining knight will become a usable sub item that replaces the BFG, will be changed to slowly drain arcane energy and will be cancelable in the future
also I've been mulling over on what I want the pain elemental replacement to be, which lead me to a winged slime that flies around and drops little slimelets on you. When "killed" it loses the wings and chases after you, every time it flinches in the wingless state, it scatters more slimlings so weak rapid fire weaponry would be a bad idea. After a set time it'd either regrow its wings and full HP, or maybe split into two slimes with the new one having full HP.